/// <summary>
        /// 发送同步消息
        /// </summary>
        /// <param name="msg"></param>
        private void SendSyncMessage(IMessage msg)
        {
            int messageId = msg.GetMessageId();

            if (messageId == 0)
            {
                Debug.LogError(msg.GetType().ToString() + " no message Id");
            }
            else
            {
                if (GlobalInfo.GAME_NETMODE == GameNetworkMode.Standalone)
                {
                    MessageStandalonHandler.Call(msg);
                    return;
                }
                if (this.m_httpClient == null)
#if BEST_HTTP
                { this.m_httpClient = new BestHttpClient(EngineCoreEvents.BridgeEvent.GetServerAddress()); }
#else
                { this.m_httpClient = new HttpClient(EngineCoreEvents.BridgeEvent.GetServerAddress()); }
#endif

                SendMessageInternal(new RequestMessageWrapper(msg.GetMessageId(), msg, RequestMessageType.SYNC));
            }
        }
        /// <summary>
        /// 发送异步消息
        /// </summary>
        /// <param name="msg"></param>
        private void SendAsyncMessage(IMessage msg)
        {
            if (GlobalInfo.GAME_NETMODE == GameNetworkMode.Standalone && msg.GetMessageId() != MessageDefine.CSRegGuestRequest)
            {
                MessageStandalonHandler.Call(msg);
                return;
            }
            if (string.IsNullOrEmpty(EngineCoreEvents.BridgeEvent.GetServerAddress()))
            {
                Debug.LogError("no server ip");
            }
            else
            {
                if (this.m_httpClient == null)
                {
#if BEST_HTTP
                    this.m_httpClient = new BestHttpClient(EngineCoreEvents.BridgeEvent.GetServerAddress());
#else
                    this.m_httpClient = new HttpClient(EngineCoreEvents.BridgeEvent.GetServerAddress());
#endif
                    this.m_httpClient.OnErrorEvent = CommonTools.OnHttpError;
                }

                SendMessageInternal(new RequestMessageWrapper(msg.GetMessageId(), msg, RequestMessageType.ASYNC));
            }
        }
        private void RetryPendingMessages(bool retry)
        {
            if (!retry)
            {
                if (this.m_httpClient == null)
                {
                    return;
                }

                this.m_httpClient.DestroyRetryMessage();
                return;
            }

            if (this.m_httpClient == null)
#if BEST_HTTP
            { this.m_httpClient = new BestHttpClient(EngineCoreEvents.BridgeEvent.GetServerAddress()); }
#else
            { this.m_httpClient = new HttpClient(EngineCoreEvents.BridgeEvent.GetServerAddress()); }
#endif

            this.m_httpClient.RestartRetryMessage();
        }
        private void SendMessageInternal(RequestMessageWrapper message)
        {
            if (this.m_networkStatus == NetworkStatus.TIMEOUT)
            {
                this.m_httpClient = null;
            }
            else if (this.m_networkStatus == NetworkStatus.WAITING_SYNC)
            {
                Debug.Log("waiting sync response");
                return;
            }
            else
            {
                if (string.IsNullOrEmpty(EngineCoreEvents.BridgeEvent.GetServerAddress()))
                {
                    Debug.LogError("no server ip");
                }
                else
                {
                    if (this.m_httpClient == null)
#if BEST_HTTP
                    { this.m_httpClient = new BestHttpClient(EngineCoreEvents.BridgeEvent.GetServerAddress()); }
#else
                    { this.m_httpClient = new HttpClient(EngineCoreEvents.BridgeEvent.GetServerAddress()); }
#endif

#if UNITY_DEBUG
                    if (1901 != message.MessageId)
                    {
                        Debug.Log($"send message :{message.MessageBody.Descriptor.Name}");
                    }
#endif

                    this.m_httpClient.SendMessage(message);
                }
            }
        }