Exemple #1
0
        public Form1()
        {
            InitializeComponent();
            _openGLControl.InitializeContexts();
            _openGLControl.SizeChanged += new EventHandler(OnOpenGLControlResized);

            _input.Mouse = new Mouse(this, _openGLControl);
            _input.Keyboard = new Keyboard(_openGLControl);
            _scene = new Scene();

            InitializeDisplay();
           // InitializeSounds();
            InitializeTextures();
           // InitializeFonts();
            InitializeGameState();

            
            _layers = new Layers(_scene, _textureManager);
            _layers.Show();

            _modeComboBox.SelectedIndex = 1;
            

            _fastLoop = new FastLoop(GameLoop);
        }
Exemple #2
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        public Form1()
        {
            InitializeComponent();
            simpleOpenGlControl1.InitializeContexts();

            InitializeDisplay();
            InitializeTextures();
            InitializeGameState();
            _fastLoop = new FastLoop(GameLoop);
        }
Exemple #3
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        public Form1()
        {
            InitializeComponent();
            simpleOpenGlControl1.InitializeContexts();
            _input.Mouse = new Mouse(this, simpleOpenGlControl1);

            InitializeDisplay();
            InitializeSounds();
            InitializeTextures();
            InitializeGameState();

            _fastLoop = new FastLoop(GameLoop);
        }
Exemple #4
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        public Form1()
        {
            InitializeComponent();
            openGlControl.InitializeContexts();

            input.Mouse = new Mouse(this, openGlControl);
            input.Keyboard = new Keyboard(openGlControl);

            InitializeDisplay();
            InitializeTextures();
            InitializeFonts();
            InitializeEffects();
            InitializeGameStates();

            fastLoop = new FastLoop(GameLoop);
        }
Exemple #5
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        public Form1()
        {
            InitializeComponent();
            _simpleOpenGLControl.InitializeContexts();

            _input.Mouse = new Mouse(this, _simpleOpenGLControl);
            _input.Keyboard = new Keyboard(_simpleOpenGLControl);

            InitializeDisplay();
            InitializeSounds();
            InitializeTextures();
            InitializeFonts();
            InitializeGameState();

            _fastLoop = new FastLoop(GameLoop);
        }
Exemple #6
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        public Form1()
        {
            InitializeComponent();
            simpleOpenGlControl1.InitializeContexts();

            _input.Mouse = new Mouse(this, simpleOpenGlControl1);
            _input.Keyboard = new Keyboard(simpleOpenGlControl1);

            _input.Controller = new XboxController(1);

            InitializeDisplay();
            InitializeSounds();
            InitializeTextures();
            InitializeFonts();
            InitializeGameData();
            InitializeGameState();

            _fastLoop = new FastLoop(GameLoop);
        }