public static IEnumerable <Line3D> CreateWiredFrustum(BoundingFrustum frustum) { return(CreateWiredBox(frustum.GetCorners())); }
/// <summary> /// Gets if the current volume contains the bounding frustum /// </summary> /// <param name="frustum">Bounding frustum</param> /// <returns>Returns the containment type</returns> public ContainmentType Contains(BoundingFrustum frustum) { return(frustum.Contains(this.sphere)); }