public static int SDL_RenderPresent(SDL_Renderer renderer) => s_sdl_renderPresent(renderer);
public static int SDL_RenderFillRect(SDL_Renderer renderer, void *rect) => s_sdl_renderFillRect(renderer, rect);
public static int SDL_SetRenderDrawColor(SDL_Renderer renderer, byte r, byte g, byte b, byte a) => s_sdl_setRenderDrawColor(renderer, r, g, b, a);
public static int SDL_RenderClear(SDL_Renderer renderer) => s_sdl_renderClear(renderer);
public static void SDL_DestroyRenderer(SDL_Renderer renderer) => s_sdl_destroyRenderer(renderer);