public static void StopRain() { if (IsRaining) { Rain.Raining(false); } }
public static void Draw(SpriteBatch spriteBatch) { Rain.Draw(spriteBatch); Snow.Draw(spriteBatch); }
public static void Update(GameTime gameTime) { Rain.Update(gameTime); Snow.Update(gameTime); }
public static void BeginRain(string fileName) { RainFileName = fileName; Rain.Raining(true); }