/// <summary> /// Returns the hash code for this instance. /// </summary> /// <returns>A 32-bit signed integer that is the hash code for this instance.</returns> public override int GetHashCode() { return(HashHelper.Combine(HashHelper.Array(VertexLayouts), HashHelper.Array(Shaders))); }
/// <summary> /// Returns the hash code for this instance. /// </summary> /// <returns>A 32-bit signed integer that is the hash code for this instance.</returns> public override int GetHashCode() { return(HashHelper.Combine(Stage.GetHashCode(), ShaderBytes.GetHashCode())); }
/// <summary> /// Returns the hash code for this instance. /// </summary> /// <returns>A 32-bit signed integer that is the hash code for this instance.</returns> public override int GetHashCode() { return(HashHelper.Combine(Target.GetHashCode(), ArrayLayer.GetHashCode())); }
/// <summary> /// Returns the hash code for this instance. /// </summary> /// <returns>A 32-bit signed integer that is the hash code for this instance.</returns> public override int GetHashCode() { return(HashHelper.Combine(Layout.GetHashCode(), HashHelper.Array(BoundResources))); }
/// <summary> /// Returns the hash code for this instance. /// </summary> /// <returns>A 32-bit signed integer that is the hash code for this instance.</returns> public override int GetHashCode() { return(HashHelper.Array(Elements)); }