public void UpdateSelectedItem(GameTime gameTime, Furni item) { if (item.CanTrade()) { canTrade.Update(gameTime); } else { cantTrade.Update(gameTime); } if (item.CanRecycle()) { canRecycle.Update(gameTime); } else { cantRecycle.Update(gameTime); } selectedItem.SetText(item.GetFurniName()); placeItemButton.Update(gameTime); amountTrade.SetText(GameScreenManager.Instance.GetInventoryManager().GetItemAmount(item.GetFurniClass()).ToString()); amountTrade.Update(gameTime); amountRecycle.SetText(GameScreenManager.Instance.GetInventoryManager().GetItemAmount(item.GetFurniClass()).ToString()); amountRecycle.Update(gameTime); }
public void DrawSelectedItem(SpriteBatch spriteBatch, Furni item, float depth = 0.92f) { if (item.CanTrade()) { canTrade.Draw(spriteBatch, itemDisplay.GetPosition() + new Vector2i(12 + itemDisplay.GetSize().X, 0), depth); } else { cantTrade.Draw(spriteBatch, itemDisplay.GetPosition() + new Vector2i(12 + itemDisplay.GetSize().X, 0), depth); } if (item.CanRecycle()) { canRecycle.Draw(spriteBatch, itemDisplay.GetPosition() + new Vector2i(12 + itemDisplay.GetSize().X, 3 + canTrade.GetTexture().Height), depth); } else { cantRecycle.Draw(spriteBatch, itemDisplay.GetPosition() + new Vector2i(12 + itemDisplay.GetSize().X, 3 + canTrade.GetTexture().Height), depth); } if (item.CanTrade()) { amountTrade.Draw(spriteBatch, itemDisplay.GetPosition() + new Vector2i(12 + itemDisplay.GetSize().X + canTrade.GetTexture().Width + 3, 0), depth); } if (item.CanRecycle()) { amountRecycle.Draw(spriteBatch, itemDisplay.GetPosition() + new Vector2i(12 + itemDisplay.GetSize().X + canRecycle.GetTexture().Width + 3, 3 + canTrade.GetTexture().Height), depth); } selectedItem.Draw(spriteBatch, itemDisplay.GetPosition() + new Vector2i(12 + itemDisplay.GetSize().X, itemDisplay.GetSize().Y - placeItemButton.GetSize().Y - selectedItem.measureString().Y - 10), depth); placeItemButton.Draw(spriteBatch, itemDisplay.GetPosition() + new Vector2i(12 + itemDisplay.GetSize().X, itemDisplay.GetSize().Y - placeItemButton.GetSize().Y), depth); }
public void AddFurni(Furni item) { bool found = false; furnis.Add(item.GetItemId(), item); if (item.CanStack()) { foreach (KeyValuePair <IInventoryItem, int> itm in items) { if (itm.Key.GetFurniClass().Equals(item.GetFurniClass())) { items.Remove(itm.Key); items.Add(itm.Key, itm.Value + 1); found = true; return; } } } if (!found) { items.Add(item, 1); } if (!UpdateDelay.Enabled) { UpdateDelay.Start(); } }
public void Reset() { Logger.DebugWarn("Resetting inventory"); furnis.Clear(); items.Clear(); selectedItem = null; firstSelect = true; }
public bool SelectItem(string className) { foreach (Furni furni in furnis.Values) { if (furni.GetFurniClass().Equals(className)) { selectedItem = furni; return(true); } } return(false); }