//------------------------------------------------------------------ public Block(Driver driver, Car target) { this.driver = driver; this.target = target; Initial = new Generic (Start); }
private Car closest; // Ahead #endregion Fields #region Constructors //------------------------------------------------------------------ public Shrink(Driver driver) { this.driver = driver; Initial = new Generic (AnalyzeDistance); }
//------------------------------------------------------------------ public Input(Drivers.Player player) { this.player = player; Initial = new Generic (CheckInput); }
//------------------------------------------------------------------ public SpeedControl(Driver driver) { this.driver = driver; Initial = new Generic (Start); }