public void Die() { m_View.AnimateDeath(); Game.Player.EnemyDied(this); m_MovementAgent.Die(); m_View.Die(); }
public void Die() { m_View.Die(); Game.Player.EnemyDied(this); m_View.MovementAgent.Die(); Debug.Log("Die"); }
public void Die() { m_View.Die(); //Game.Player.EnemyDied(this); //Debug.Log("Die"); }