/// <summary>
        /// The constructor for the Demo Page.
        /// </summary>
		public DemoPage()
        {
            InitializeComponent();
            game = new DemoGame(myCanvas);
            game.GameOver += Game_GameOver;
            InitializeKinect();
            
        }
        /// <summary>
        /// The constructor for a GamePage.
        /// </summary>
        public GamePage(List<Player> gamePlayers, KinectSensor passedSensor)
        {
            InitializeComponent();

            game = new Game(myCanvas, gamePlayers);
            skeletonsInFrame = gamePlayers;
            sensor = passedSensor;
            InitializeKinect();

            game.GameOver += Game_GameOver;

        }