private void OnPlayerHasNoKey(OnGameEventEventArgs _args)
 {
     if (_args.eventId.Equals("player.no.key"))
     {
         ToolTip.DisplayToolTip(NO_KEY_TOOLTIP);
     }
 }
        private void OnPlayerDeath(OnGameEventEventArgs _args)
        {
            if (_args.eventId.Equals("player.death"))
            {
                Time.timeScale = 0.0f;

                InGameStateMenu.ShowStateScreen(DEFEAT_TEXT);
            }
        }
        private void OnPlayerWon(OnGameEventEventArgs _args)
        {
            if (_args.eventId.Equals("player.won"))
            {
                Time.timeScale = 0.0f;

                InGameStateMenu.ShowStateScreen(WIN_TEXT);
            }
        }