public Randomize ( double d ) : double | ||
d | double | The range randomizer ignores this value. |
Résultat | double |
/// <summary> /// /// </summary> /// public void Reset(int seed) { var randomize = new ConsistentRandomizer(-1, 1, seed); randomize.Randomize(_weightsInputToInstar); randomize.Randomize(_weightsInstarToOutstar); }
public void Reset(int seed) { ConsistentRandomizer randomizer = new ConsistentRandomizer(-1.0, 1.0, seed); randomizer.Randomize(this._weightsInputToInstar); randomizer.Randomize(this._weightsInstarToOutstar); }
public static FlatNetwork CreateNetwork() { BasicNetwork network = EncogUtility .SimpleFeedForward(2, 4, 0, 1, false); IRandomizer randomizer = new ConsistentRandomizer(-1, 1); randomizer.Randomize(network); return (FlatNetwork)network.Structure.Flat.Clone(); }