Exemple #1
0
        internal virtual void Solve(int l, Kernel Q, double[] b_, sbyte[] y_, double[] alpha_, double Cp, double Cn,
                                    double eps, SolutionInfo si, int shrinking)
        {
            this.l = l;
            this.Q = Q;
            b = new double[b_.Length];
            b_.CopyTo(b, 0);
            y = new sbyte[y_.Length];
            y_.CopyTo(y, 0);
            alpha = new double[alpha_.Length];
            alpha_.CopyTo(alpha, 0);
            this.Cp = Cp;
            this.Cn = Cn;
            this.eps = eps;
            unshrinked = false;

            // initialize alpha_status
            {
                alpha_status = new sbyte[l];
                for (int i = 0; i < l; i++)
                    update_alpha_status(i);
            }

            // initialize active set (for shrinking)
            {
                active_set = new int[l];
                for (int i = 0; i < l; i++)
                    active_set[i] = i;
                active_size = l;
            }

            // initialize gradient
            {
                G = new double[l];
                G_bar = new double[l];
                int i;
                for (i = 0; i < l; i++)
                {
                    G[i] = b[i];
                    G_bar[i] = 0;
                }
                for (i = 0; i < l; i++)
                    if (!is_lower_bound(i))
                    {
                        float[] Q_i = Q.get_Q(i, l);
                        double alpha_i = alpha[i];
                        int j;
                        for (j = 0; j < l; j++)
                            G[j] += alpha_i*Q_i[j];
                        if (is_upper_bound(i))
                            for (j = 0; j < l; j++)
                                G_bar[j] += get_C(i)*Q_i[j];
                    }
            }

            // optimization step

            int iter = 0;
            int counter = Math.Min(l, 1000) + 1;
            var working_set = new int[2];

            while (true)
            {
                // show progress and do shrinking

                if (--counter == 0)
                {
                    counter = Math.Min(l, 1000);
                    if (shrinking != 0)
                        do_shrinking();
                    Console.Error.Write(".");
                }

                if (select_working_set(working_set) != 0)
                {
                    // reconstruct the whole gradient
                    reconstruct_gradient();
                    // reset active set size and check
                    active_size = l;
                    Console.Error.Write("*");
                    if (select_working_set(working_set) != 0)
                        break;
                    else
                        counter = 1; // do shrinking next iteration
                }

                int i = working_set[0];
                int j = working_set[1];

                ++iter;

                // update alpha[i] and alpha[j], handle bounds carefully

                float[] Q_i = Q.get_Q(i, active_size);
                float[] Q_j = Q.get_Q(j, active_size);

                double C_i = get_C(i);
                double C_j = get_C(j);

                double old_alpha_i = alpha[i];
                double old_alpha_j = alpha[j];

                if (y[i] != y[j])
                {
                    double delta = (- G[i] - G[j])/Math.Max(Q_i[i] + Q_j[j] + 2*Q_i[j], 0);
                    double diff = alpha[i] - alpha[j];
                    alpha[i] += delta;
                    alpha[j] += delta;

                    if (diff > 0)
                    {
                        if (alpha[j] < 0)
                        {
                            alpha[j] = 0;
                            alpha[i] = diff;
                        }
                    }
                    else
                    {
                        if (alpha[i] < 0)
                        {
                            alpha[i] = 0;
                            alpha[j] = - diff;
                        }
                    }
                    if (diff > C_i - C_j)
                    {
                        if (alpha[i] > C_i)
                        {
                            alpha[i] = C_i;
                            alpha[j] = C_i - diff;
                        }
                    }
                    else
                    {
                        if (alpha[j] > C_j)
                        {
                            alpha[j] = C_j;
                            alpha[i] = C_j + diff;
                        }
                    }
                }
                else
                {
                    double delta = (G[i] - G[j])/Math.Max(Q_i[i] + Q_j[j] - 2*Q_i[j], 0);
                    double sum = alpha[i] + alpha[j];
                    alpha[i] -= delta;
                    alpha[j] += delta;
                    if (sum > C_i)
                    {
                        if (alpha[i] > C_i)
                        {
                            alpha[i] = C_i;
                            alpha[j] = sum - C_i;
                        }
                    }
                    else
                    {
                        if (alpha[j] < 0)
                        {
                            alpha[j] = 0;
                            alpha[i] = sum;
                        }
                    }
                    if (sum > C_j)
                    {
                        if (alpha[j] > C_j)
                        {
                            alpha[j] = C_j;
                            alpha[i] = sum - C_j;
                        }
                    }
                    else
                    {
                        if (alpha[i] < 0)
                        {
                            alpha[i] = 0;
                            alpha[j] = sum;
                        }
                    }
                }

                // update G

                double delta_alpha_i = alpha[i] - old_alpha_i;
                double delta_alpha_j = alpha[j] - old_alpha_j;

                for (int k = 0; k < active_size; k++)
                {
                    G[k] += Q_i[k]*delta_alpha_i + Q_j[k]*delta_alpha_j;
                }

                // update alpha_status and G_bar

                {
                    bool ui = is_upper_bound(i);
                    bool uj = is_upper_bound(j);
                    update_alpha_status(i);
                    update_alpha_status(j);
                    int k;
                    if (ui != is_upper_bound(i))
                    {
                        Q_i = Q.get_Q(i, l);
                        if (ui)
                            for (k = 0; k < l; k++)
                                G_bar[k] -= C_i*Q_i[k];
                        else
                            for (k = 0; k < l; k++)
                                G_bar[k] += C_i*Q_i[k];
                    }

                    if (uj != is_upper_bound(j))
                    {
                        Q_j = Q.get_Q(j, l);
                        if (uj)
                            for (k = 0; k < l; k++)
                                G_bar[k] -= C_j*Q_j[k];
                        else
                            for (k = 0; k < l; k++)
                                G_bar[k] += C_j*Q_j[k];
                    }
                }
            }

            // calculate rho

            si.rho = calculate_rho();

            // calculate objective value
            {
                double v = 0;
                int i;
                for (i = 0; i < l; i++)
                    v += alpha[i]*(G[i] + b[i]);

                si.obj = v/2;
            }

            // put back the solution
            {
                for (int i = 0; i < l; i++)
                    alpha_[active_set[i]] = alpha[i];
            }

            si.upper_bound_p = Cp;
            si.upper_bound_n = Cn;

            Console.Out.Write("\noptimization finished, #iter = " + iter + "\n");
        }
Exemple #2
0
 internal override void Solve(int l, Kernel Q, double[] b, sbyte[] y, double[] alpha, double Cp, double Cn,
                              double eps, SolutionInfo si, int shrinking)
 {
     this.si = si;
     base.Solve(l, Q, b, y, alpha, Cp, Cn, eps, si, shrinking);
 }