public NAudioChannelOutput(GameBoyAudioMixer mixer) : base(mixer.WaveFormat) { if (mixer == null) { throw new ArgumentNullException(nameof(mixer)); } _mixer = mixer; }
public NAudioChannelOutput(GameBoyAudioMixer mixer, string name) : base(mixer.WaveFormat) { if (mixer == null) { throw new ArgumentNullException(nameof(mixer)); } _mixer = mixer; Name = name; Enabled = true; }