//////////////// private static void AttemptHologramPickup(Vector2 worldPos) { if (HologramItem.AttemptHologramRemove(worldPos)) { ItemHelpers.CreateItem(Main.LocalPlayer.position, ModContent.ItemType <HologramItem>(), 1, 16, 16); } }
private void UpdateForCurrentPlayer() { if (HologramItem.CanViewHolograms(Main.LocalPlayer, false)) { this.UpdateInterface(); } }
//////////////// /*public override bool CanRightClick() { * return true; * } * * public override bool ConsumeItem( Player player ) { * HologramItem.OpenUI( this.item ); * * return false; * }*/ //////////////// public override bool UseItem(Player player) { if (Main.netMode == NetmodeID.Server || player.whoAmI != Main.myPlayer) { return(base.UseItem(player)); } string timerName = "HologramPlace_" + player.whoAmI; if (Timers.GetTimerTickDuration(timerName) > 0) { return(base.UseItem(player)); } Timers.SetTimer(timerName, 15, false, () => false); if (this.Def == null) { Main.NewText("Hologram settings must be first set."); return(base.UseItem(player)); } if (HologramItem.AttemptHologramPlacementForCurrentPlayer(this.Def)) { PlayerItemHelpers.RemoveInventoryItemQuantity(player, this.item.type, 1); } else { //HologramItem.AttemptHologramToggle( Main.MouseWorld ); } return(base.UseItem(player)); }
//// private void UpdateInterface() { if (Main.mouseLeft && Main.mouseLeftRelease) { // this.AttemptHologramToggle( Main.MouseWorld ); } else if (Main.mouseRight && Main.mouseRightRelease) { HologramItem.AttemptHologramPickup(Main.MouseWorld); } }