public GameMgr() { graphics = new GraphicsDeviceManager(this); //soundEffects = new List<SoundEffect>(); sdmgr = new SoundMgr(); sounds = new List<SoundPlayer>(); Content.RootDirectory = "Content"; rd = new BMSReader(); }
public GameMgr() { graphics = new GraphicsDeviceManager(this); //soundEffects = new List<SoundEffect>(); sdmgr = new SoundMgr(); sounds = new List <SoundPlayer>(); Content.RootDirectory = "Content"; rd = new BMSReader(); }