Array() public méthode

public Array ( ) : JsonTextWriter
Résultat JsonTextWriter
Exemple #1
0
        private static void Member(JsonTextWriter writer, string name, NameValueCollection collection)
        {
            Debug.Assert(writer != null);
            Debug.AssertStringNotEmpty(name);

            //
            // Bail out early if the collection is null or empty.
            //

            if (collection == null || collection.Count == 0)
            {
                return;
            }

            //
            // Save the depth, which we'll use to lazily emit the collection.
            // That is, if we find that there is nothing useful in it, then
            // we could simply avoid emitting anything.
            //

            var depth = writer.Depth;

            //
            // For each key, we get all associated values and loop through
            // twice. The first time round, we count strings that are
            // neither null nor empty. If none are found then the key is
            // skipped. Otherwise, second time round, we encode
            // strings that are neither null nor empty. If only such string
            // exists for a key then it is written directly, otherwise
            // multiple strings are naturally wrapped in an array.
            //

            var items = from i in Enumerable.Range(0, collection.Count)
                        let values = collection.GetValues(i)
                                     where values != null && values.Length > 0
                                     let some = // Neither null nor empty
                                                from v in values
                                                where !string.IsNullOrEmpty(v)
                                                select v
                                                let nom = some.Take(2).Count()
                                                          where nom > 0
                                                          select new
            {
                Key     = collection.GetKey(i),
                IsArray = nom > 1,
                Values  = some,
            };

            foreach (var item in items)
            {
                //
                // There is at least one value so now we emit the key.
                // Before doing that, we check if the collection member
                // was ever started. If not, this would be a good time.
                //

                if (depth == writer.Depth)
                {
                    writer.Member(name);
                    writer.Object();
                }

                writer.Member(item.Key ?? string.Empty);

                if (item.IsArray)
                {
                    writer.Array(); // Wrap multiples in an array
                }
                foreach (var value in item.Values)
                {
                    writer.String(value);
                }

                if (item.IsArray)
                {
                    writer.Pop();   // Close multiples array
                }
            }

            //
            // If we are deeper than when we began then the collection was
            // started so we terminate it here.
            //

            if (writer.Depth > depth)
            {
                writer.Pop();
            }
        }
Exemple #2
0
        private static void Member(JsonTextWriter writer, string name, NameValueCollection collection)
        {
            Debug.Assert(writer != null);
            Debug.AssertStringNotEmpty(name);

            //
            // Bail out early if the collection is null or empty.
            //

            if (collection == null || collection.Count == 0) 
                return;

            //
            // Save the depth, which we'll use to lazily emit the collection.
            // That is, if we find that there is nothing useful in it, then
            // we could simply avoid emitting anything.
            //

            var depth = writer.Depth;

            //
            // For each key, we get all associated values and loop through
            // twice. The first time round, we count strings that are 
            // neither null nor empty. If none are found then the key is 
            // skipped. Otherwise, second time round, we encode
            // strings that are neither null nor empty. If only such string
            // exists for a key then it is written directly, otherwise
            // multiple strings are naturally wrapped in an array.
            //

            var items = from i in Enumerable.Range(0, collection.Count)
                        let values = collection.GetValues(i)
                        where values != null && values.Length > 0
                        let some = // Neither null nor empty
                            from v in values
                            where !string.IsNullOrEmpty(v)
                            select v
                        let nom = some.Take(2).Count()
                        where nom > 0
                        select new
                        {
                            Key = collection.GetKey(i), 
                            IsArray = nom > 1, 
                            Values = some,
                        };
            
            foreach (var item in items)
            {
                //
                // There is at least one value so now we emit the key.
                // Before doing that, we check if the collection member
                // was ever started. If not, this would be a good time.
                //

                if (depth == writer.Depth)
                {
                    writer.Member(name);
                    writer.Object();
                }

                writer.Member(item.Key ?? string.Empty);

                if (item.IsArray)
                    writer.Array(); // Wrap multiples in an array

                foreach (var value in item.Values)
                    writer.String(value);

                if (item.IsArray) 
                    writer.Pop();   // Close multiples array
            }

            //
            // If we are deeper than when we began then the collection was
            // started so we terminate it here.
            //

            if (writer.Depth > depth)
                writer.Pop();
        }
Exemple #3
0
        private static void Member(JsonTextWriter writer, string name, NameValueCollection collection)
        {
            Debug.Assert(writer != null);
            Debug.AssertStringNotEmpty(name);

            //
            // Bail out early if the collection is null or empty.
            //

            if (collection == null || collection.Count == 0)
                return;

            //
            // Save the depth, which we'll use to lazily emit the collection.
            // That is, if we find that there is nothing useful in it, then
            // we could simply avoid emitting anything.
            //

            int depth = writer.Depth;

            //
            // For each key, we get all associated values and loop through
            // twice. The first time round, we count strings that are
            // neither null nor empty. If none are found then the key is
            // skipped. Otherwise, second time round, we encode
            // strings that are neither null nor empty. If only such string
            // exists for a key then it is written directly, otherwise
            // multiple strings are naturally wrapped in an array.
            //

            foreach (string key in collection.Keys)
            {
                string[] values = collection.GetValues(key);

                if (values == null || values.Length == 0)
                    continue;

                int count = 0; // Strings neither null nor empty.

                for (int i = 0; i < values.Length; i++)
                {
                    string value = values[i];
                    if (value != null && value.Length > 0)
                        count++;
                }

                if (count == 0) // None?
                    continue;   // Skip key

                //
                // There is at least one value so now we emit the key.
                // Before doing that, we check if the collection member
                // was ever started. If not, this would be a good time.
                //

                if (depth == writer.Depth)
                {
                    writer.Member(name);
                    writer.Object();
                }

                writer.Member(key);

                if (count > 1)
                    writer.Array(); // Wrap multiples in an array

                for (int i = 0; i < values.Length; i++)
                {
                    string value = values[i];
                    if (value != null && value.Length > 0)
                        writer.String(value);
                }

                if (count > 1)
                    writer.Pop();   // Close multiples array
            }

            //
            // If we are deeper than when we began then the collection was
            // started so we terminate it here.
            //

            if (writer.Depth > depth)
                writer.Pop();
        }
Exemple #4
0
        private static void Member(JsonTextWriter writer, string name, NameValueCollection collection)
        {
            Debug.Assert(writer != null);
            Debug.AssertStringNotEmpty(name);

            //
            // Bail out early if the collection is null or empty.
            //

            if (collection == null || collection.Count == 0)
            {
                return;
            }

            //
            // Save the depth, which we'll use to lazily emit the collection.
            // That is, if we find that there is nothing useful in it, then
            // we could simply avoid emitting anything.
            //

            int depth = writer.Depth;

            //
            // For each key, we get all associated values and loop through
            // twice. The first time round, we count strings that are
            // neither null nor empty. If none are found then the key is
            // skipped. Otherwise, second time round, we encode
            // strings that are neither null nor empty. If only such string
            // exists for a key then it is written directly, otherwise
            // multiple strings are naturally wrapped in an array.
            //

            foreach (string key in collection.Keys)
            {
                string[] values = collection.GetValues(key);

                if (values == null || values.Length == 0)
                {
                    continue;
                }

                int count = 0; // Strings neither null nor empty.

                for (int i = 0; i < values.Length; i++)
                {
                    string value = values[i];
                    if (value != null && value.Length > 0)
                    {
                        count++;
                    }
                }

                if (count == 0) // None?
                {
                    continue;   // Skip key
                }
                //
                // There is at least one value so now we emit the key.
                // Before doing that, we check if the collection member
                // was ever started. If not, this would be a good time.
                //

                if (depth == writer.Depth)
                {
                    writer.Member(name);
                    writer.Object();
                }

                writer.Member(key);

                if (count > 1)
                {
                    writer.Array(); // Wrap multiples in an array
                }
                for (int i = 0; i < values.Length; i++)
                {
                    string value = values[i];
                    if (value != null && value.Length > 0)
                    {
                        writer.String(value);
                    }
                }

                if (count > 1)
                {
                    writer.Pop();   // Close multiples array
                }
            }

            //
            // If we are deeper than when we began then the collection was
            // started so we terminate it here.
            //

            if (writer.Depth > depth)
            {
                writer.Pop();
            }
        }