public bool IsSameOrAfter(HostScreenLifeState state) => _value >= state._value;
 public bool IsAfter(HostScreenLifeState state) => _value > state._value;
 public bool IsBefore(HostScreenLifeState state) => _value < state._value;
 public bool IsSameOrBefore(HostScreenLifeState state) => _value <= state._value;
 public bool Is(HostScreenLifeState state) => _value == state._value;