Exemple #1
0
        public static void LoadAllStage()
        {
            var stage1 = new FireAndWoodTutorialStage();

            StageLoader.LoadStageCommonDataFromFile(stage1);
            stage1.InitialCustom();

            var stage2 = new Stage();

            StageLoader.LoadStageCommonDataFromFile(stage2);
            stage2.InitialCommon();

            var stage3 = new LiftUpAndPushDownStage();

            StageLoader.LoadStageCommonDataFromFile(stage3);
            stage3.InitialCommon();

            var stage4 = new LiftUpStage();

            StageLoader.LoadStageCommonDataFromFile(stage4);
            stage4.InitialCommon();

            var stage5 = new WaterAndFire();

            StageLoader.LoadStageCommonDataFromFile(stage5);
            stage5.InitialCommon();

            var stage6 = new GetSomeFire();

            StageLoader.LoadStageCommonDataFromFile(stage6);
            stage6.InitialCommon();

            var stage7 = new GetMoreFire();

            StageLoader.LoadStageCommonDataFromFile(stage7);
            stage7.InitialCommon();

            var stage8 = new FireLog();

            StageLoader.LoadStageCommonDataFromFile(stage8);
            stage8.InitialCommon();

            aviableStageList.Add(stage4);
            aviableStageList.Add(stage3);
            aviableStageList.Add(stage1);
            aviableStageList.Add(stage5);
            aviableStageList.Add(stage6);
            aviableStageList.Add(stage7);
            aviableStageList.Add(stage8);
            // aviableStageList.Add(stage2);
        }
Exemple #2
0
        //test
        // static void Main(string[] args)
        // {
        //     var s = StageLoader.LoadStageFromFile();
        //     s.test_print();
        // }

        public static void LoadStage(Stage stage)
        {
            StageLoader.LoadStageCommonDataFromFile(stage);
            stage.InitialCustom();
        }