Exemple #1
0
 private void ReceiveCallback(IAsyncResult ar)
 {
     if (clientState != ClientTCPState.Sleep)
     {
         try
         {
             int received = socket.EndReceive(ar);
             if (received <= 0)
             {
                 Close();
             }
             else
             {
                 if (clientState != ClientTCPState.Sleep)
                 {
                     socket.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallback), null);
                 }
                 byte[] dataBuffer = new byte[received];
                 Array.Copy(_buffer, dataBuffer, received);
                 HandleDataTCP.HandleNetworkInformation(this, dataBuffer);
             }
         }
         catch (Exception ex)
         {
             Global.serverForm.Debug(ex.Message + " " + ex.Source);
             Close();
         }
     }
 }
Exemple #2
0
 public static void ServerStart()
 {
     try
     {
         HandleDataTCP.InitializeNetworkPackages();
         Global.InitGlobals();
         Global.serverForm.StatusIndicator(1);
         try
         {
             Global.data.GetAccount("1");
             Global.data.GetMap(1);
             Global.serverForm.StatusIndicator(4);
         }
         catch (Exception ex)
         {
             Global.serverForm.StatusIndicator(4, ex);
         }
     }
     catch (Exception ex)
     {
         Global.serverForm.StatusIndicator(1, ex);
     }
     ServerTCP.SetupServer();
 }