public Quest(int _skillLevel, RequiredItem _item1, int _quantity1, RequiredItem _item2, int _quantity2, RequiredItem _item3, int _quantity3, RequiredItem _item4, int _quantity4, RequiredItem _item5, int _quantity5) { skillLevel = _skillLevel; item1 = _item1; quantity1 = _quantity1; item2 = _item2; quantity2 = _quantity2; item3 = _item3; quantity3 = _quantity3; item4 = _item4; quantity4 = _quantity4; item5 = _item5; quantity5 = _quantity5; }
public ItemDatabase() { PynwoodLog = new RequiredItem("Pynwood Log", new List <string> { "To-Do" }); LithistleLog = new RequiredItem("Lithistle Log", new List <string> { "To-Do" }); ElmoreLog = new RequiredItem("Elmore Log", new List <string> { "To-Do" }); WoodSap = new RequiredItem("Wood Sap", new List <string> { "All trees" }); AbrasiveSpirit = new RequiredItem("Abrasive Spirit", new List <string> { "To-Do" }); WhiteSpirit = new RequiredItem("White Spirit", new List <string> { "To-Do" }); SealingSpirit = new RequiredItem("Sealing Spirit", new List <string> { "To-Do" }); }