Exemple #1
0
        private static void AfterAttack(AttackableUnit unit, AttackableUnit target)
        {
            var targ = target as Obj_AI_Base;

            if (!unit.IsMe || targ == null)
            {
                return;
            }

            Orbwalker.SetOrbwalkingPoint(Vector3.Zero);
            var mode = Orbwalker.ActiveMode;

            if (mode.Equals(Orbwalking.OrbwalkingMode.None) || mode.Equals(Orbwalking.OrbwalkingMode.LastHit) || mode.Equals(Orbwalking.OrbwalkingMode.LaneClear))
            {
                return;
            }

            if (spells[Spells.Q].IsReady() && spells[Spells.Q].Cast())
            {
                return;
            }

            if (IsActive("Combo.Use.items"))
            {
                ActiveModes.CastItems(targ);
            }
        }
Exemple #2
0
        private static void BeforeAttack(Orbwalking.BeforeAttackEventArgs args)
        {
            var targ = args.Target as AIHeroClient;

            if (!args.Unit.IsMe || targ == null)
            {
                return;
            }

            if (!spells[Spells.Q].IsReady() || !spells[Spells.Q].IsReady() || !Orbwalker.ActiveMode.Equals(Orbwalking.OrbwalkingMode.Combo))
            {
                return;
            }

            if (targ.Distance(Player) <= Orbwalking.GetRealAutoAttackRange(Player) - 10)
            {
                if (IsActive("Combo.Use.items"))
                {
                    ActiveModes.CastItems(targ);
                }
                spells[Spells.Q].Cast();
            }
        }