public Chip8XMachine() : base() { m_VideoInterface = new VideoInterface(this); m_AudioInterface = new AudioInterface(); m_CodeEngine = new Interpreter(this); m_HybridDynarec = new ILDynarec <ILEmitter1802>(); m_ResManager = new ChipResources(this); m_PatchEngine = new CodePatchEngine(); }
// TODO: implement load able patch tables into Eimu, for now use hacks for testing public bool PatchAddress(CodeEngine engine, ushort address) { bool a = true; switch (address) { default: a = false; break; } return(a); }
public ChipCorePage(CodeEngine engine) : base(0) { m_Engine = engine; }