public MainScene(ContentManager content, GraphicsDeviceManager graphicsManager) { WorldGen.Initialize(content); Stuff.Initialize(content, graphicsManager); Sound.LoadContent(); graphics = graphicsManager; onScreenMessages = new OnScreenMessages(); Camera2d.Position = Stuff.ScreenCenter; input = new Input(); characters = new List<Character>(); player = new Player(characters); bird = new Bird(); spriteFont = Stuff.Content.Load<SpriteFont>("Fonts\\loadingfont"); }
public void ResetGame() { characters = new List<Character>(); player = new Player(characters); bird = new Bird(); }