public SpriteParamater(Path basepath) { RenderingOrder = new Value.Enum <Data.RenderingOrder>(Data.RenderingOrder.FirstCreatedInstanceIsFirst); Billboard = new Value.Enum <BillboardType>(BillboardType.Billboard); AlphaBlend = new Value.Enum <AlphaBlendType>(AlphaBlendType.Blend); ColorAll = new Value.Enum <StandardColorType>(StandardColorType.Fixed); ColorAll_Fixed = new Value.Color(255, 255, 255, 255); ColorAll_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorAll_Easing = new ColorEasingParamater(); ColorAll_FCurve = new ColorFCurveParameter(); Color = new Value.Enum <ColorType>(ColorType.Default); Color_Fixed_LL = new Value.Color(255, 255, 255, 255); Color_Fixed_LR = new Value.Color(255, 255, 255, 255); Color_Fixed_UL = new Value.Color(255, 255, 255, 255); Color_Fixed_UR = new Value.Color(255, 255, 255, 255); Position = new Value.Enum <PositionType>(PositionType.Default); Position_Fixed_LL = new Value.Vector2D(-0.5f, -0.5f); Position_Fixed_LR = new Value.Vector2D(0.5f, -0.5f); Position_Fixed_UL = new Value.Vector2D(-0.5f, 0.5f); Position_Fixed_UR = new Value.Vector2D(0.5f, 0.5f); ColorTexture = new Value.Path(basepath, "", true, ""); }
public ModelParamater() { Model = new Value.Path("モデルファイル (*.efkmodel)|*.efkmodel", true, ""); NormalTexture = new Value.PathForImage("画像ファイル (*.png)|*.png", true, ""); Lighting = new Value.Boolean(true); Culling = new Value.Enum <CullingValues>(Data.CullingValues.Front); Color = new Value.Enum <StandardColorType>(StandardColorType.Fixed); Color_Fixed = new Value.Color(255, 255, 255, 255); Color_Random = new Value.ColorWithRandom(255, 255, 255, 255); Color_Easing = new ColorEasingParamater(); Color_FCurve = new ColorFCurveParameter(); }
public ModelParamater(Value.Path basepath) { Model = new Value.PathForModel(basepath, Resources.GetString("ModelFilter"), true, ""); Billboard = new Value.Enum <BillboardType>(BillboardType.Fixed); Culling = new Value.Enum <CullingValues>(Data.CullingValues.Front); Color = new Value.Enum <StandardColorType>(StandardColorType.Fixed); Color_Fixed = new Value.Color(255, 255, 255, 255); Color_Random = new Value.ColorWithRandom(255, 255, 255, 255); Color_Easing = new ColorEasingParamater(); Color_FCurve = new ColorFCurveParameter(); }
public ModelParamater() { Model = new Value.PathForModel(Properties.Resources.ModelFilter, true, ""); NormalTexture = new Value.PathForImage(Properties.Resources.ImageFilter, true, ""); Lighting = new Value.Boolean(true); Culling = new Value.Enum <CullingValues>(Data.CullingValues.Front); Color = new Value.Enum <StandardColorType>(StandardColorType.Fixed); Color_Fixed = new Value.Color(255, 255, 255, 255); Color_Random = new Value.ColorWithRandom(255, 255, 255, 255); Color_Easing = new ColorEasingParamater(); Color_FCurve = new ColorFCurveParameter(); }
public TrackParameter(Path basepath) { TrackSizeFor = new Value.Enum <TrackSizeType>(TrackSizeType.Fixed); TrackSizeFor_Fixed = new Value.Float(1, float.MaxValue, 0); TrackSizeMiddle = new Value.Enum <TrackSizeType>(TrackSizeType.Fixed); TrackSizeMiddle_Fixed = new Value.Float(1, float.MaxValue, 0); TrackSizeBack = new Value.Enum <TrackSizeType>(TrackSizeType.Fixed); TrackSizeBack_Fixed = new Value.Float(1, float.MaxValue, 0); ColorLeft = new Value.Enum <StandardColorType>(StandardColorType.Fixed); ColorLeft_Fixed = new Value.Color(255, 255, 255, 255); ColorLeft_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorLeft_Easing = new ColorEasingParamater(); ColorLeft_FCurve = new ColorFCurveParameter(); ColorLeftMiddle = new Value.Enum <StandardColorType>(StandardColorType.Fixed); ColorLeftMiddle_Fixed = new Value.Color(255, 255, 255, 255); ColorLeftMiddle_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorLeftMiddle_Easing = new ColorEasingParamater(); ColorLeftMiddle_FCurve = new ColorFCurveParameter(); ColorCenter = new Value.Enum <StandardColorType>(StandardColorType.Fixed); ColorCenter_Fixed = new Value.Color(255, 255, 255, 255); ColorCenter_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorCenter_Easing = new ColorEasingParamater(); ColorCenter_FCurve = new ColorFCurveParameter(); ColorCenterMiddle = new Value.Enum <StandardColorType>(StandardColorType.Fixed); ColorCenterMiddle_Fixed = new Value.Color(255, 255, 255, 255); ColorCenterMiddle_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorCenterMiddle_Easing = new ColorEasingParamater(); ColorCenterMiddle_FCurve = new ColorFCurveParameter(); ColorRight = new Value.Enum <StandardColorType>(StandardColorType.Fixed); ColorRight_Fixed = new Value.Color(255, 255, 255, 255); ColorRight_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorRight_Easing = new ColorEasingParamater(); ColorRight_FCurve = new ColorFCurveParameter(); ColorRightMiddle = new Value.Enum <StandardColorType>(StandardColorType.Fixed); ColorRightMiddle_Fixed = new Value.Color(255, 255, 255, 255); ColorRightMiddle_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorRightMiddle_Easing = new ColorEasingParamater(); ColorRightMiddle_FCurve = new ColorFCurveParameter(); SplineDivision = new Value.Int(1, int.MaxValue, 1); }
public SpriteParamater() { RenderingOrder = new Value.Enum<Data.RenderingOrder>(Data.RenderingOrder.FirstCreatedInstanceIsFirst); Billboard = new Value.Enum<BillboardType>(BillboardType.Billboard); AlphaBlend = new Value.Enum<AlphaBlendType>(AlphaBlendType.Blend); ColorAll = new Value.Enum<StandardColorType>(StandardColorType.Fixed); ColorAll_Fixed = new Value.Color(255, 255, 255, 255); ColorAll_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorAll_Easing = new ColorEasingParamater(); ColorAll_FCurve = new ColorFCurveParameter(); Color = new Value.Enum<ColorType>(ColorType.Default); Color_Fixed_LL = new Value.Color(255, 255, 255, 255); Color_Fixed_LR = new Value.Color(255, 255, 255, 255); Color_Fixed_UL = new Value.Color(255, 255, 255, 255); Color_Fixed_UR = new Value.Color(255, 255, 255, 255); Position = new Value.Enum<PositionType>(PositionType.Default); Position_Fixed_LL = new Value.Vector2D(-0.5f, -0.5f); Position_Fixed_LR = new Value.Vector2D(0.5f, -0.5f); Position_Fixed_UL = new Value.Vector2D(-0.5f, 0.5f); Position_Fixed_UR = new Value.Vector2D(0.5f, 0.5f); ColorTexture = new Value.Path("画像ファイル (*.png)|*.png", true, ""); }
public ModelParamater() { Model = new Value.Path(Properties.Resources.ModelFilter, true, ""); NormalTexture = new Value.PathForImage(Properties.Resources.ImageFilter, true, ""); Lighting = new Value.Boolean(true); Culling = new Value.Enum<CullingValues>(Data.CullingValues.Front); Color = new Value.Enum<StandardColorType>(StandardColorType.Fixed); Color_Fixed = new Value.Color(255, 255, 255, 255); Color_Random = new Value.ColorWithRandom(255, 255, 255, 255); Color_Easing = new ColorEasingParamater(); Color_FCurve = new ColorFCurveParameter(); }
public TrackParameter() { TrackSizeFor = new Value.Enum<TrackSizeType>(TrackSizeType.Fixed); TrackSizeFor_Fixed = new Value.Float(1, float.MaxValue, 0); TrackSizeMiddle = new Value.Enum<TrackSizeType>(TrackSizeType.Fixed); TrackSizeMiddle_Fixed = new Value.Float(1, float.MaxValue, 0); TrackSizeBack = new Value.Enum<TrackSizeType>(TrackSizeType.Fixed); TrackSizeBack_Fixed = new Value.Float(1, float.MaxValue, 0); ColorLeft = new Value.Enum<StandardColorType>(StandardColorType.Fixed); ColorLeft_Fixed = new Value.Color(255, 255, 255, 255); ColorLeft_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorLeft_Easing = new ColorEasingParamater(); ColorLeft_FCurve = new ColorFCurveParameter(); ColorLeftMiddle = new Value.Enum<StandardColorType>(StandardColorType.Fixed); ColorLeftMiddle_Fixed = new Value.Color(255, 255, 255, 255); ColorLeftMiddle_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorLeftMiddle_Easing = new ColorEasingParamater(); ColorLeftMiddle_FCurve = new ColorFCurveParameter(); ColorCenter = new Value.Enum<StandardColorType>(StandardColorType.Fixed); ColorCenter_Fixed = new Value.Color(255, 255, 255, 255); ColorCenter_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorCenter_Easing = new ColorEasingParamater(); ColorCenter_FCurve = new ColorFCurveParameter(); ColorCenterMiddle = new Value.Enum<StandardColorType>(StandardColorType.Fixed); ColorCenterMiddle_Fixed = new Value.Color(255, 255, 255, 255); ColorCenterMiddle_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorCenterMiddle_Easing = new ColorEasingParamater(); ColorCenterMiddle_FCurve = new ColorFCurveParameter(); ColorRight = new Value.Enum<StandardColorType>(StandardColorType.Fixed); ColorRight_Fixed = new Value.Color(255, 255, 255, 255); ColorRight_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorRight_Easing = new ColorEasingParamater(); ColorRight_FCurve = new ColorFCurveParameter(); ColorRightMiddle = new Value.Enum<StandardColorType>(StandardColorType.Fixed); ColorRightMiddle_Fixed = new Value.Color(255, 255, 255, 255); ColorRightMiddle_Random = new Value.ColorWithRandom(255, 255, 255, 255); ColorRightMiddle_Easing = new ColorEasingParamater(); ColorRightMiddle_FCurve = new ColorFCurveParameter(); }
public ModelParamater() { if (Core.Language == Language.Japanese) { Model = new Value.Path("モデルファイル (*.efkmodel)|*.efkmodel", true, ""); NormalTexture = new Value.PathForImage("画像ファイル (*.png)|*.png", true, ""); } else if (Core.Language == Language.English) { Model = new Value.Path("Model File (*.efkmodel)|*.efkmodel", true, ""); NormalTexture = new Value.PathForImage("Image File (*.png)|*.png", true, ""); } Lighting = new Value.Boolean(true); Culling = new Value.Enum<CullingValues>(Data.CullingValues.Front); Color = new Value.Enum<StandardColorType>(StandardColorType.Fixed); Color_Fixed = new Value.Color(255, 255, 255, 255); Color_Random = new Value.ColorWithRandom(255, 255, 255, 255); Color_Easing = new ColorEasingParamater(); Color_FCurve = new ColorFCurveParameter(); }