void Global_ObjectSelected(object sender, ScreenObjectEventArgs e) { StructInstance structInst = e.Item as StructInstance; if (structInst != null) { // Load currentLevelIndex and paletteIndex data using (BeginUpdate()) { LevelIndex = e.Level; PaletteIndex = structInst.PalData; StructIndex = structInst.ObjectType; } } }
void OnSelectionChanged(object sender, ScreenObjectEventArgs e) { //LoadItems(Program.MainForm.CurrentLevel); }