Exemple #1
0
        void mTreeView_MouseDown(object sender, MouseEventArgs e)
        {
            //Control c = sender as Control;
            //TreeView v = c as TreeView;
            //TreeNode n = v.GetNodeAt(e.X, e.Y);
            //if (e.Button == MouseButtons.Right)
            //{
            //   ContextMenu m = CategoryTreeLogic.GetMainMenu(mTreeView, mSettings);
            //   m.Show(c, new Point(0, 0));
            //}
            if (e.Button == MouseButtons.Right)
            {
                CategoryTreeLogic.ShowMenu(mTreeView, mSettings, e);
            }
            if (e.Button == MouseButtons.Left)
            {
                //Category cat = null;
                //if (mTreeView.SelectedNode != null)
                //{
                //   cat = mTreeView.SelectedNode.Tag as Category;
                //}
                //if (cat != null && SelectedCategoryChanged != null)
                //{

                //   SelectedCategoryChanged.Invoke(this, null);
                //}
            }
        }
Exemple #2
0
 private void SetCategory(Category category)
 {
     autoTree1.Clear();
     if (category == null)
     {
     }
     else
     {
         ICollection <string> content = CategoryTreeLogic.GetContent(mSettings, category);
         autoTree1.SetContent(content);
     }
 }
Exemple #3
0
        public void Setup(CategoryTreeNode settings)//ICollection<string> entries)
        {
            mSettings     = settings;
            mTreeView.Tag = mSettings;

            mTreeView.Nodes.Clear();


            mTreeView.Nodes.AddRange(CategoryTreeLogic.BuildTree(mSettings));

            //mTreeView.Nodes.AddRange(CategoryTreeLogic.BuildTreeEditor(mSettings).Nodes);

            //load it up...
        }
Exemple #4
0
        static public void ShowMenu(TreeView tv, CategoryTreeNode settings, MouseEventArgs e)
        {
            TreeNode    node = tv.GetNodeAt(e.X, e.Y);
            ContextMenu m    = null;

            if (e.Button == MouseButtons.Right)
            {
                if (node != null)
                {
                    m = CategoryTreeLogic.GetMenu(tv, node);
                }
                else
                {
                    m = CategoryTreeLogic.GetMainMenu(tv, settings);
                }
            }
            if (m != null)
            {
                m.Show(tv, new Point(e.X, e.Y));
            }
        }