Exemple #1
0
        static void Main(string[] args)
        {
            var engine = new Engine(1280, 720, "WolfEngine Editor");
            var scene  = new Scene();

            Engine.Scene = scene;
            Editor.Scene = new Scene();

            var canvas = new GameObject("Canvas");

            canvas.AddComponent <Canvas>();
            canvas.AddComponent <EditorGUI>();

            scene.AddGameObject(canvas);

            engine.MainLoop();
        }