public void RandomizeAppearance(CustomPawn customPawn) { Pawn pawn; int tries = 0; do { pawn = GenerateSameKindOfColonist(customPawn); tries++; }while (pawn.gender != customPawn.Gender && tries < 1000); customPawn.HairDef = pawn.story.hairDef; customPawn.SetColor(PawnLayers.Hair, pawn.story.hairColor); customPawn.HeadGraphicPath = pawn.story.HeadGraphicPath; customPawn.MelaninLevel = pawn.story.melanin; for (int i = 0; i < PawnLayers.Count; i++) { if (PawnLayers.IsApparelLayer(i)) { customPawn.SetSelectedStuff(i, null); customPawn.SetSelectedApparel(i, null); } } foreach (Apparel current in pawn.apparel.WornApparel) { int layer = PawnLayers.ToPawnLayerIndex(current.def.apparel); if (layer != -1) { customPawn.SetSelectedStuff(layer, current.Stuff); customPawn.SetSelectedApparel(layer, current.def); } } }
protected void ShowApparelDialog(CustomPawn customPawn, int layer) { List <ThingDef> apparelList = PrepareCarefully.Instance.Providers.Apparel.GetApparel(customPawn, layer); Dialog_Options <ThingDef> dialog = new Dialog_Options <ThingDef>(apparelList) { IncludeNone = true, NameFunc = (ThingDef apparel) => { return(apparel.LabelCap); }, SelectedFunc = (ThingDef apparel) => { return(customPawn.GetSelectedApparel(layer) == apparel); }, SelectAction = (ThingDef apparel) => { this.pawnLayerLabel = apparel.LabelCap; if (apparel.MadeFromStuff) { if (customPawn.GetSelectedStuff(layer) == null) { customPawn.SetSelectedStuff(layer, apparelStuffLookup[apparel][0]); } } else { customPawn.SetSelectedStuff(layer, null); } customPawn.SetSelectedApparel(layer, apparel); }, NoneSelectedFunc = () => { return(customPawn.GetSelectedApparel(layer) == null); }, SelectNoneAction = () => { customPawn.SetSelectedApparel(layer, null); customPawn.SetSelectedStuff(layer, null); this.pawnLayerLabel = "EdB.PC.Panel.Appearance.NoneSelected".Translate(); } }; Find.WindowStack.Add(dialog); }
protected void SelectNextApparel(CustomPawn customPawn, int direction) { int layer = this.selectedPawnLayer; List <ThingDef> apparelList = PrepareCarefully.Instance.Providers.Apparel.GetApparel(customPawn, layer); int index = apparelList.IndexOf(customPawn.GetSelectedApparel(layer)); index += direction; if (index < -1) { index = apparelList.Count - 1; } else if (index >= apparelList.Count) { index = -1; } if (index > -1) { this.pawnLayerLabel = apparelList[index].label; if (apparelList[index].MadeFromStuff) { if (customPawn.GetSelectedStuff(layer) == null) { customPawn.SetSelectedStuff(layer, apparelStuffLookup[apparelList[index]][0]); } } else { customPawn.SetSelectedStuff(layer, null); } customPawn.SetSelectedApparel(layer, apparelList[index]); } else { customPawn.SetSelectedApparel(layer, null); customPawn.SetSelectedStuff(layer, null); this.pawnLayerLabel = "EdB.PC.Common.None".Translate(); } }
protected void ShowApparelStuffDialog(CustomPawn customPawn, int layer) { ThingDef apparel = customPawn.GetSelectedApparel(layer); if (apparel == null) { return; } List <ThingDef> stuffList = this.apparelStuffLookup[apparel]; Dialog_Options <ThingDef> dialog = new Dialog_Options <ThingDef>(stuffList) { NameFunc = (ThingDef stuff) => { return(stuff.LabelCap); }, SelectedFunc = (ThingDef stuff) => { return(customPawn.GetSelectedStuff(layer) == stuff); }, SelectAction = (ThingDef stuff) => { customPawn.SetSelectedStuff(layer, stuff); } }; Find.WindowStack.Add(dialog); }
public CustomPawn LoadPawn(SaveRecordPawnV3 record) { PawnKindDef pawnKindDef = null; if (record.pawnKindDef != null) { pawnKindDef = DefDatabase <PawnKindDef> .GetNamedSilentFail(record.pawnKindDef); if (pawnKindDef == null) { Log.Warning("Prepare Carefully could not find the pawn kind definition for the saved character: \"" + record.pawnKindDef + "\""); return(null); } } ThingDef pawnThingDef = ThingDefOf.Human; if (record.thingDef != null) { ThingDef thingDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.thingDef); if (thingDef != null) { pawnThingDef = thingDef; } } Pawn source; if (pawnKindDef != null) { source = new Randomizer().GenerateKindOfColonist(pawnKindDef); } else { source = new Randomizer().GenerateColonist(); } source.health.Reset(); CustomPawn pawn = new CustomPawn(source); if (pawn.Id == null) { pawn.GenerateId(); } else { pawn.Id = record.id; } pawn.Type = CustomPawnType.Colonist; pawn.Gender = record.gender; if (record.age > 0) { pawn.ChronologicalAge = record.age; pawn.BiologicalAge = record.age; } if (record.chronologicalAge > 0) { pawn.ChronologicalAge = record.chronologicalAge; } if (record.biologicalAge > 0) { pawn.BiologicalAge = record.biologicalAge; } pawn.FirstName = record.firstName; pawn.NickName = record.nickName; pawn.LastName = record.lastName; HairDef h = FindHairDef(record.hairDef); if (h != null) { pawn.HairDef = h; } else { Log.Warning("Could not load hair definition \"" + record.hairDef + "\""); Failed = true; } pawn.HeadGraphicPath = record.headGraphicPath; pawn.Pawn.story.hairColor = record.hairColor; if (record.melanin >= 0.0f) { pawn.MelaninLevel = record.melanin; } else { pawn.MelaninLevel = PawnColorUtils.FindMelaninValueFromColor(record.skinColor); } // Set the skin color (only for Alien Races). if (pawn.AlienRace != null) { pawn.SkinColor = record.skinColor; } Backstory backstory = FindBackstory(record.childhood); if (backstory != null) { pawn.Childhood = backstory; } else { Log.Warning("Could not load childhood backstory definition \"" + record.childhood + "\""); Failed = true; } if (record.adulthood != null) { backstory = FindBackstory(record.adulthood); if (backstory != null) { pawn.Adulthood = backstory; } else { Log.Warning("Could not load adulthood backstory definition \"" + record.adulthood + "\""); Failed = true; } } // Get the body type from the save record. If there's no value in the save, then assign the // default body type from the pawn's backstories. // TODO: 1.0 /* * BodyType? bodyType = null; * try { * bodyType = (BodyType)Enum.Parse(typeof(BodyType), record.bodyType); * } * catch (Exception) { * } * if (!bodyType.HasValue) { * if (pawn.Adulthood != null) { * bodyType = pawn.Adulthood.BodyTypeFor(pawn.Gender); * } * else { * bodyType = pawn.Childhood.BodyTypeFor(pawn.Gender); * } * } * if (bodyType.HasValue) { * pawn.BodyType = bodyType.Value; * } */ BodyTypeDef bodyType = null; try { bodyType = DefDatabase <BodyTypeDef> .GetNamedSilentFail(record.bodyType); } catch (Exception) { } if (bodyType == null) { if (pawn.Adulthood != null) { bodyType = pawn.Adulthood.BodyTypeFor(pawn.Gender); } else { bodyType = pawn.Childhood.BodyTypeFor(pawn.Gender); } } if (bodyType != null) { pawn.BodyType = bodyType; } pawn.ClearTraits(); for (int i = 0; i < record.traitNames.Count; i++) { string traitName = record.traitNames[i]; Trait trait = FindTrait(traitName, record.traitDegrees[i]); if (trait != null) { pawn.AddTrait(trait); } else { Log.Warning("Could not load trait definition \"" + traitName + "\""); Failed = true; } } for (int i = 0; i < record.skillNames.Count; i++) { string name = record.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { Log.Warning("Could not load skill definition \"" + name + "\""); Failed = true; continue; } pawn.currentPassions[def] = record.passions[i]; pawn.originalPassions[def] = record.passions[i]; pawn.SetOriginalSkillLevel(def, record.skillValues[i]); pawn.SetUnmodifiedSkillLevel(def, record.skillValues[i]); } if (record.originalPassions != null && record.originalPassions.Count == record.skillNames.Count) { for (int i = 0; i < record.skillNames.Count; i++) { string name = record.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { Log.Warning("Could not load skill definition \"" + name + "\""); Failed = true; continue; } //pawn.originalPassions[def] = record.originalPassions[i]; } } foreach (var layer in PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn)) { if (layer.Apparel) { pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); } } for (int i = 0; i < record.apparelLayers.Count; i++) { int layerIndex = record.apparelLayers[i]; PawnLayer layer = PrepareCarefully.Instance.Providers.PawnLayers.FindLayerFromDeprecatedIndex(layerIndex); if (layer == null) { Log.Warning("Could not find pawn layer from saved pawn layer index: \"" + layerIndex + "\""); Failed = true; continue; } ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(record.apparel[i]); if (def == null) { Log.Warning("Could not load thing definition for apparel \"" + record.apparel[i] + "\""); Failed = true; continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(record.apparelStuff[i])) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.apparelStuff[i]); if (stuffDef == null) { Log.Warning("Could not load stuff definition \"" + record.apparelStuff[i] + "\" for apparel \"" + record.apparel[i] + "\""); Failed = true; continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, record.apparelColors[i]); } OptionsHealth healthOptions = PrepareCarefully.Instance.Providers.Health.GetOptions(pawn); for (int i = 0; i < record.implants.Count; i++) { SaveRecordImplantV3 implantRecord = record.implants[i]; UniqueBodyPart uniqueBodyPart = healthOptions.FindBodyPartByName(implantRecord.bodyPart, implantRecord.bodyPartIndex != null ? implantRecord.bodyPartIndex.Value : 0); if (uniqueBodyPart == null) { uniqueBodyPart = FindReplacementBodyPart(healthOptions, implantRecord.bodyPart); } if (uniqueBodyPart == null) { Log.Warning("Prepare Carefully could not add the implant because it could not find the needed body part \"" + implantRecord.bodyPart + "\"" + (implantRecord.bodyPartIndex != null ? " with index " + implantRecord.bodyPartIndex : "")); Failed = true; continue; } BodyPartRecord bodyPart = uniqueBodyPart.Record; if (implantRecord.recipe != null) { RecipeDef recipeDef = FindRecipeDef(implantRecord.recipe); if (recipeDef == null) { Log.Warning("Prepare Carefully could not add the implant because it could not find the recipe definition \"" + implantRecord.recipe + "\""); Failed = true; continue; } bool found = false; foreach (var p in recipeDef.appliedOnFixedBodyParts) { if (p.defName.Equals(bodyPart.def.defName)) { found = true; break; } } if (!found) { Log.Warning("Prepare carefully could not apply the saved implant recipe \"" + implantRecord.recipe + "\" to the body part \"" + bodyPart.def.defName + "\". Recipe does not support that part."); Failed = true; continue; } Implant implant = new Implant(); implant.BodyPartRecord = bodyPart; implant.recipe = recipeDef; implant.label = implant.Label; pawn.AddImplant(implant); } } foreach (var injuryRecord in record.injuries) { HediffDef def = DefDatabase <HediffDef> .GetNamedSilentFail(injuryRecord.hediffDef); if (def == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find the hediff definition \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } InjuryOption option = healthOptions.FindInjuryOptionByHediffDef(def); if (option == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find a matching injury option for the saved hediff \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } BodyPartRecord bodyPart = null; if (injuryRecord.bodyPart != null) { UniqueBodyPart uniquePart = healthOptions.FindBodyPartByName(injuryRecord.bodyPart, injuryRecord.bodyPartIndex != null ? injuryRecord.bodyPartIndex.Value : 0); if (uniquePart == null) { uniquePart = FindReplacementBodyPart(healthOptions, injuryRecord.bodyPart); } if (uniquePart == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find the needed body part \"" + injuryRecord.bodyPart + "\"" + (injuryRecord.bodyPartIndex != null ? " with index " + injuryRecord.bodyPartIndex : "")); Failed = true; continue; } bodyPart = uniquePart.Record; } Injury injury = new Injury(); injury.Option = option; injury.BodyPartRecord = bodyPart; if (injuryRecord.severity != null) { injury.Severity = injuryRecord.Severity; } if (injuryRecord.painFactor != null) { injury.PainFactor = injuryRecord.PainFactor; } pawn.AddInjury(injury); } pawn.CopySkillsAndPassionsToPawn(); pawn.ClearPawnCaches(); return(pawn); }
public CustomPawn CreatePawn() { // TODO: Evaluate //Pawn source = PawnGenerator.GeneratePawn(PawnKindDefOf.Colonist, Faction.OfColony); Pawn source = new Randomizer().GenerateColonist(); source.health = new Pawn_HealthTracker(source); CustomPawn pawn = new CustomPawn(source); pawn.Gender = this.gender; if (age > 0) { pawn.ChronologicalAge = age; pawn.BiologicalAge = age; } if (chronologicalAge > 0) { pawn.ChronologicalAge = chronologicalAge; } if (biologicalAge > 0) { pawn.BiologicalAge = biologicalAge; } pawn.FirstName = this.firstName; pawn.NickName = this.nickName; pawn.LastName = this.lastName; HairDef h = FindHairDef(this.hairDef); if (h != null) { pawn.HairDef = h; } pawn.HeadGraphicPath = this.headGraphicPath; pawn.SetColor(PawnLayers.Hair, hairColor); pawn.SetColor(PawnLayers.HeadType, skinColor); Backstory backstory = FindBackstory(childhood); if (backstory != null) { pawn.Childhood = backstory; } backstory = FindBackstory(adulthood); if (backstory != null) { pawn.Adulthood = backstory; } int traitCount = pawn.Traits.Count(); for (int i = 0; i < traitCount; i++) { pawn.ClearTrait(i); } for (int i = 0; i < traitNames.Count; i++) { string traitName = traitNames[i]; if (i >= traitCount) { break; } Trait trait = FindTrait(traitName, traitDegrees[i]); if (trait != null) { pawn.SetTrait(i, trait); } } for (int i = 0; i < this.skillNames.Count; i++) { string name = this.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { continue; } pawn.currentPassions[def] = this.passions[i]; pawn.SetUnmodifiedSkillLevel(def, this.skillValues[i]); } for (int i = 0; i < PawnLayers.Count; i++) { if (PawnLayers.IsApparelLayer(i)) { pawn.SetSelectedApparel(i, null); pawn.SetSelectedStuff(i, null); } } for (int i = 0; i < this.apparelLayers.Count; i++) { int layer = this.apparelLayers[i]; ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(this.apparel[i]); if (def == null) { continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(this.apparelStuff[i])) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(this.apparelStuff[i]); if (stuffDef == null) { continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, this.apparelColors[i]); } return(pawn); }
public CustomPawn LoadPawn(SaveRecordPawnV3 record) { // TODO: Ahlpa 14 Evaluate Pawn source = new Randomizer().GenerateColonist(); //Pawn source = PawnGenerator.GeneratePawn(PawnKindDefOf.Colonist, Faction.OfPlayer); CustomPawn pawn = new CustomPawn(source); pawn.Gender = record.gender; if (record.age > 0) { pawn.ChronologicalAge = record.age; pawn.BiologicalAge = record.age; } if (record.chronologicalAge > 0) { pawn.ChronologicalAge = record.chronologicalAge; } if (record.biologicalAge > 0) { pawn.BiologicalAge = record.biologicalAge; } pawn.FirstName = record.firstName; pawn.NickName = record.nickName; pawn.LastName = record.lastName; HairDef h = FindHairDef(record.hairDef); if (h != null) { pawn.HairDef = h; } else { Log.Warning("Could not load hair definition \"" + record.hairDef + "\""); Failed = true; } pawn.HeadGraphicPath = record.headGraphicPath; pawn.SetColor(PawnLayers.Hair, record.hairColor); pawn.SetColor(PawnLayers.HeadType, record.skinColor); Backstory backstory = FindBackstory(record.childhood); if (backstory != null) { pawn.Childhood = backstory; } else { Log.Warning("Could not load childhood backstory definition \"" + record.childhood + "\""); Failed = true; } backstory = FindBackstory(record.adulthood); if (backstory != null) { pawn.Adulthood = backstory; } else { Log.Warning("Could not load adulthood backstory definition \"" + record.adulthood + "\""); Failed = true; } int traitCount = pawn.Traits.Count(); for (int i = 0; i < traitCount; i++) { pawn.ClearTrait(i); } for (int i = 0; i < record.traitNames.Count; i++) { string traitName = record.traitNames[i]; if (i >= traitCount) { break; } Trait trait = FindTrait(traitName, record.traitDegrees[i]); if (trait != null) { pawn.SetTrait(i, trait); } else { Log.Warning("Could not load trait definition \"" + traitName + "\""); Failed = true; } } for (int i = 0; i < record.skillNames.Count; i++) { string name = record.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { Log.Warning("Could not load skill definition \"" + name + "\""); Failed = true; continue; } pawn.currentPassions[def] = record.passions[i]; pawn.originalPassions[def] = record.passions[i]; pawn.SetOriginalSkillLevel(def, record.skillValues[i]); pawn.SetUnmodifiedSkillLevel(def, record.skillValues[i]); } if (record.originalPassions != null && record.originalPassions.Count == record.skillNames.Count) { for (int i = 0; i < record.skillNames.Count; i++) { string name = record.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { Log.Warning("Could not load skill definition \"" + name + "\""); Failed = true; continue; } //pawn.originalPassions[def] = record.originalPassions[i]; } } for (int i = 0; i < PawnLayers.Count; i++) { if (PawnLayers.IsApparelLayer(i)) { pawn.SetSelectedApparel(i, null); pawn.SetSelectedStuff(i, null); } } for (int i = 0; i < record.apparelLayers.Count; i++) { int layer = record.apparelLayers[i]; ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(record.apparel[i]); if (def == null) { Log.Warning("Could not load thing definition for apparel \"" + record.apparel[i] + "\""); Failed = true; continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(record.apparelStuff[i])) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.apparelStuff[i]); if (stuffDef == null) { Log.Warning("Could not load stuff definition \"" + record.apparelStuff[i] + "\" for apparel \"" + record.apparel[i] + "\""); Failed = true; continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, record.apparelColors[i]); } for (int i = 0; i < record.implants.Count; i++) { SaveRecordImplantV3 implantRecord = record.implants[i]; BodyPartRecord bodyPart = PrepareCarefully.Instance.HealthManager.ImplantManager.FindReplaceableBodyPartByName(implantRecord.bodyPart); if (bodyPart == null) { Log.Warning("Could not find replaceable body part definition \"" + implantRecord.bodyPart + "\""); Failed = true; continue; } if (implantRecord.recipe != null) { RecipeDef recipeDef = FindRecipeDef(implantRecord.recipe); if (recipeDef == null) { Log.Warning("Could not find recipe definition \"" + implantRecord.recipe + "\""); Failed = true; continue; } bool found = false; foreach (var p in recipeDef.appliedOnFixedBodyParts) { if (p.defName.Equals(bodyPart.def.defName)) { found = true; break; } } if (!found) { Log.Warning("Body part \"" + bodyPart.def.defName + "\" does not match recipe used to replace it"); Failed = true; continue; } Implant implant = new Implant(); implant.BodyPartRecord = bodyPart; implant.recipe = recipeDef; implant.label = implant.Label; pawn.AddImplant(implant); } } foreach (var injuryRecord in record.injuries) { HediffDef def = DefDatabase <HediffDef> .GetNamedSilentFail(injuryRecord.hediffDef); if (def == null) { Log.Warning("Could not find hediff definition \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } InjuryOption option = PrepareCarefully.Instance.HealthManager.InjuryManager.FindOptionByHediffDef(def); if (option == null) { Log.Warning("Could not find injury option for \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } BodyPartRecord bodyPart = null; if (injuryRecord.bodyPart != null) { bodyPart = PrepareCarefully.Instance.HealthManager.FirstBodyPartRecord(injuryRecord.bodyPart); if (bodyPart == null) { Log.Warning("Could not find body part \"" + injuryRecord.bodyPart + "\""); Failed = true; continue; } } Injury injury = new Injury(); injury.Option = option; injury.BodyPartRecord = bodyPart; if (injuryRecord.severity != null) { injury.Severity = injuryRecord.Severity; } pawn.AddInjury(injury); } pawn.RandomInjuries = record.randomInjuries; pawn.RandomRelations = record.randomRelations; pawn.ClearCachedAbilities(); pawn.ClearCachedLifeStage(); return(pawn); }
public CustomPawn LoadPawn(SaveRecordPawnV4 record) { PawnKindDef pawnKindDef = null; if (record.pawnKindDef != null) { pawnKindDef = DefDatabase <PawnKindDef> .GetNamedSilentFail(record.pawnKindDef); if (pawnKindDef == null) { Log.Warning("Prepare Carefully could not find the pawn kind definition for the saved character: \"" + record.pawnKindDef + "\""); return(null); } } ThingDef pawnThingDef = ThingDefOf.Human; if (record.thingDef != null) { ThingDef thingDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.thingDef); if (thingDef != null) { pawnThingDef = thingDef; } } PawnGenerationRequestWrapper generationRequest = new PawnGenerationRequestWrapper() { FixedBiologicalAge = record.biologicalAge, FixedChronologicalAge = record.chronologicalAge, FixedGender = record.gender }; if (pawnKindDef != null) { generationRequest.KindDef = pawnKindDef; } Pawn source = PawnGenerator.GeneratePawn(generationRequest.Request); if (source.health != null) { source.health.Reset(); } CustomPawn pawn = new CustomPawn(source); if (record.id == null) { pawn.GenerateId(); } else { pawn.Id = record.id; } if (record.type != null) { try { pawn.Type = (CustomPawnType)Enum.Parse(typeof(CustomPawnType), record.type); } catch (Exception) { pawn.Type = CustomPawnType.Colonist; } } else { pawn.Type = CustomPawnType.Colonist; } pawn.Gender = record.gender; if (record.age > 0) { pawn.ChronologicalAge = record.age; pawn.BiologicalAge = record.age; } if (record.chronologicalAge > 0) { pawn.ChronologicalAge = record.chronologicalAge; } if (record.biologicalAge > 0) { pawn.BiologicalAge = record.biologicalAge; } pawn.FirstName = record.firstName; pawn.NickName = record.nickName; pawn.LastName = record.lastName; if (record.originalFactionDef != null) { pawn.OriginalFactionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.originalFactionDef); } pawn.OriginalKindDef = pawnKindDef; if (pawn.Type == CustomPawnType.World) { if (record.faction != null) { if (record.faction.def != null) { FactionDef factionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.faction.def); if (factionDef != null) { bool randomFaction = false; if (record.faction.index != null) { CustomFaction customFaction = null; if (!record.faction.leader) { customFaction = PrepareCarefully.Instance.Providers.Factions.FindCustomFactionByIndex(factionDef, record.faction.index.Value); } else { customFaction = PrepareCarefully.Instance.Providers.Factions.FindCustomFactionWithLeaderOptionByIndex(factionDef, record.faction.index.Value); } if (customFaction != null) { pawn.Faction = customFaction; } else { Log.Warning("Prepare Carefully could not place at least one preset character into a saved faction because there were not enough available factions of that type in the world"); randomFaction = true; } } else { randomFaction = true; } if (randomFaction) { CustomFaction customFaction = PrepareCarefully.Instance.Providers.Factions.FindRandomCustomFactionByDef(factionDef); if (customFaction != null) { pawn.Faction = customFaction; } } } else { Log.Warning("Prepare Carefully could not place at least one preset character into a saved faction because that faction is not available in the world"); } } } } HairDef h = FindHairDef(record.hairDef); if (h != null) { pawn.HairDef = h; } else { Log.Warning("Could not load hair definition \"" + record.hairDef + "\""); Failed = true; } pawn.HeadGraphicPath = record.headGraphicPath; if (pawn.Pawn.story != null) { pawn.Pawn.story.hairColor = record.hairColor; } if (record.melanin >= 0.0f) { pawn.MelaninLevel = record.melanin; } else { pawn.MelaninLevel = PawnColorUtils.FindMelaninValueFromColor(record.skinColor); } // Set the skin color for Alien Races and alien comp values. if (pawn.AlienRace != null) { pawn.SkinColor = record.skinColor; if (record.alien != null) { ThingComp alienComp = ProviderAlienRaces.FindAlienCompForPawn(pawn.Pawn); if (alienComp != null) { ProviderAlienRaces.SetCrownTypeOnComp(alienComp, record.alien.crownType); ProviderAlienRaces.SetSkinColorOnComp(alienComp, record.alien.skinColor); ProviderAlienRaces.SetSkinColorSecondOnComp(alienComp, record.alien.skinColorSecond); ProviderAlienRaces.SetHairColorSecondOnComp(alienComp, record.alien.hairColorSecond); } } } Backstory backstory = FindBackstory(record.childhood); if (backstory != null) { pawn.Childhood = backstory; } else { Log.Warning("Could not load childhood backstory definition \"" + record.childhood + "\""); Failed = true; } if (record.adulthood != null) { backstory = FindBackstory(record.adulthood); if (backstory != null) { pawn.Adulthood = backstory; } else { Log.Warning("Could not load adulthood backstory definition \"" + record.adulthood + "\""); Failed = true; } } BodyTypeDef bodyType = null; try { bodyType = DefDatabase <BodyTypeDef> .GetNamedSilentFail(record.bodyType); } catch (Exception) { } if (bodyType == null) { if (pawn.Adulthood != null) { bodyType = pawn.Adulthood.BodyTypeFor(pawn.Gender); } else { bodyType = pawn.Childhood.BodyTypeFor(pawn.Gender); } } if (bodyType != null) { pawn.BodyType = bodyType; } pawn.ClearTraits(); for (int i = 0; i < record.traitNames.Count; i++) { string traitName = record.traitNames[i]; Trait trait = FindTrait(traitName, record.traitDegrees[i]); if (trait != null) { pawn.AddTrait(trait); } else { Log.Warning("Could not load trait definition \"" + traitName + "\""); Failed = true; } } foreach (var skill in record.skills) { SkillDef def = FindSkillDef(pawn.Pawn, skill.name); if (def == null) { Log.Warning("Could not load skill definition \"" + skill.name + "\" from saved preset"); Failed = true; continue; } pawn.currentPassions[def] = skill.passion; pawn.originalPassions[def] = skill.passion; pawn.SetOriginalSkillLevel(def, skill.value); pawn.SetUnmodifiedSkillLevel(def, skill.value); } foreach (var layer in PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn)) { if (layer.Apparel) { pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); } } List <PawnLayer> apparelLayers = PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn).FindAll((layer) => { return(layer.Apparel); }); foreach (var apparelRecord in record.apparel) { // Find the pawn layer for the saved apparel record. PawnLayer layer = apparelLayers.FirstOrDefault((apparelLayer) => { return(apparelLayer.Name == apparelRecord.layer); }); if (layer == null) { Log.Warning("Could not find a matching pawn layer for the saved apparel \"" + apparelRecord.layer + "\""); Failed = true; continue; } if (apparelRecord.apparel.NullOrEmpty()) { Log.Warning("Saved apparel entry for layer \"" + apparelRecord.layer + "\" had an empty apparel def"); Failed = true; continue; } // Set the defaults. pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); pawn.SetColor(layer, Color.white); ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(apparelRecord.apparel); if (def == null) { Log.Warning("Could not load thing definition for apparel \"" + apparelRecord.apparel + "\""); Failed = true; continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(apparelRecord.stuff)) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(apparelRecord.stuff); if (stuffDef == null) { Log.Warning("Could not load stuff definition \"" + apparelRecord.stuff + "\" for apparel \"" + apparelRecord.apparel + "\""); Failed = true; continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, apparelRecord.color); } OptionsHealth healthOptions = PrepareCarefully.Instance.Providers.Health.GetOptions(pawn); for (int i = 0; i < record.implants.Count; i++) { SaveRecordImplantV3 implantRecord = record.implants[i]; UniqueBodyPart uniqueBodyPart = healthOptions.FindBodyPartByName(implantRecord.bodyPart, implantRecord.bodyPartIndex != null ? implantRecord.bodyPartIndex.Value : 0); if (uniqueBodyPart == null) { uniqueBodyPart = FindReplacementBodyPart(healthOptions, implantRecord.bodyPart); } if (uniqueBodyPart == null) { Log.Warning("Prepare Carefully could not add the implant because it could not find the needed body part \"" + implantRecord.bodyPart + "\"" + (implantRecord.bodyPartIndex != null ? " with index " + implantRecord.bodyPartIndex : "")); Failed = true; continue; } BodyPartRecord bodyPart = uniqueBodyPart.Record; if (implantRecord.recipe != null) { RecipeDef recipeDef = FindRecipeDef(implantRecord.recipe); if (recipeDef == null) { Log.Warning("Prepare Carefully could not add the implant because it could not find the recipe definition \"" + implantRecord.recipe + "\""); Failed = true; continue; } bool found = false; foreach (var p in recipeDef.appliedOnFixedBodyParts) { if (p.defName.Equals(bodyPart.def.defName)) { found = true; break; } } if (!found) { Log.Warning("Prepare carefully could not apply the saved implant recipe \"" + implantRecord.recipe + "\" to the body part \"" + bodyPart.def.defName + "\". Recipe does not support that part."); Failed = true; continue; } Implant implant = new Implant(); implant.BodyPartRecord = bodyPart; implant.recipe = recipeDef; implant.label = implant.Label; pawn.AddImplant(implant); } } foreach (var injuryRecord in record.injuries) { HediffDef def = DefDatabase <HediffDef> .GetNamedSilentFail(injuryRecord.hediffDef); if (def == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find the hediff definition \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } InjuryOption option = healthOptions.FindInjuryOptionByHediffDef(def); if (option == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find a matching injury option for the saved hediff \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } BodyPartRecord bodyPart = null; if (injuryRecord.bodyPart != null) { UniqueBodyPart uniquePart = healthOptions.FindBodyPartByName(injuryRecord.bodyPart, injuryRecord.bodyPartIndex != null ? injuryRecord.bodyPartIndex.Value : 0); if (uniquePart == null) { uniquePart = FindReplacementBodyPart(healthOptions, injuryRecord.bodyPart); } if (uniquePart == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find the needed body part \"" + injuryRecord.bodyPart + "\"" + (injuryRecord.bodyPartIndex != null ? " with index " + injuryRecord.bodyPartIndex : "")); Failed = true; continue; } bodyPart = uniquePart.Record; } Injury injury = new Injury(); injury.Option = option; injury.BodyPartRecord = bodyPart; if (injuryRecord.severity != null) { injury.Severity = injuryRecord.Severity; } if (injuryRecord.painFactor != null) { injury.PainFactor = injuryRecord.PainFactor; } pawn.AddInjury(injury); } pawn.CopySkillsAndPassionsToPawn(); pawn.ClearPawnCaches(); return(pawn); }
protected override void DrawPanelContent(State state) { base.DrawPanelContent(state); CustomPawn customPawn = state.CurrentPawn; string label = PawnLayers.Label(this.selectedPawnLayer); if (WidgetDropdown.Button(RectLayerSelector, label, true, false, true)) { List <FloatMenuOption> list = new List <FloatMenuOption>(); int layerCount = this.pawnLayerActions.Count; for (int i = 0; i < layerCount; i++) { int pawnLayer = pawnLayers[i]; label = PawnLayers.Label(pawnLayers[i]); list.Add(new FloatMenuOption(label, this.pawnLayerActions[i], MenuOptionPriority.Default, null, null, 0, null, null)); } Find.WindowStack.Add(new FloatMenu(list, null, false)); } GUI.DrawTexture(RectPortrait, Textures.TexturePortraitBackground); customPawn.UpdatePortrait(); DrawPawn(customPawn, RectPortrait); GUI.color = ColorPortraitBorder; Widgets.DrawBox(RectPortrait, 1); GUI.color = Color.white; // Conflict alert if (customPawn.ApparelConflict != null) { GUI.color = Color.white; Rect alertRect = new Rect(RectPortrait.x + 77, RectPortrait.y + 150, 36, 32); GUI.DrawTexture(alertRect, Textures.TextureAlert); TooltipHandler.TipRegion(alertRect, customPawn.ApparelConflict); } // Draw selector field. Rect fieldRect = new Rect(RectPortrait.x, RectPortrait.y + RectPortrait.height + 5, RectPortrait.width, 28); Action previousSelectionAction = null; Action nextSelectionAction = null; Action clickAction = null; OptionsApparel apparelOptions = null; List <ThingDef> apparelList = null; OptionsHair hairOptions = null; List <HairDef> hairList = null; if (this.selectedPawnLayer == PawnLayers.Hair) { hairOptions = PrepareCarefully.Instance.Providers.Hair.GetHairsForRace(customPawn); hairList = hairOptions.GetHairs(customPawn.Gender); } else if (PawnLayers.IsApparelLayer(this.selectedPawnLayer)) { apparelOptions = PrepareCarefully.Instance.Providers.Apparel.GetApparelForRace(customPawn); apparelList = apparelOptions.GetApparel(this.selectedPawnLayer); } if (this.selectedPawnLayer == PawnLayers.HeadType) { int headTypeCount = PrepareCarefully.Instance.Providers.HeadTypes.GetHeadTypes(customPawn).Count(); if (customPawn.HeadType != null && headTypeCount > 1) { previousSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextHead(customPawn, -1); }; nextSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextHead(customPawn, 1); }; } if (customPawn.HeadType != null && headTypeCount > 0) { clickAction = () => { ShowHeadDialog(customPawn); }; } } else if (this.selectedPawnLayer == PawnLayers.BodyType) { if (PrepareCarefully.Instance.Providers.BodyTypes.GetBodyTypesForPawn(customPawn.Pawn).Count > 1) { previousSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextBodyType(customPawn, -1); }; nextSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextBodyType(customPawn, 1); }; } clickAction = () => { ShowBodyTypeDialog(customPawn); }; } else if (this.selectedPawnLayer == PawnLayers.Hair) { if (hairList.Count > 1) { previousSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextHair(customPawn, -1); }; nextSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextHair(customPawn, 1); }; } if (hairList.Count > 0) { clickAction = () => { ShowHairDialog(customPawn); }; } } else { if (apparelList.Count > 1) { previousSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextApparel(customPawn, -1); }; nextSelectionAction = () => { SelectNextApparel(customPawn, 1); SoundDefOf.TickTiny.PlayOneShotOnCamera(); }; } if (apparelList.Count > 0) { clickAction = () => { ShowApparelDialog(customPawn, this.selectedPawnLayer); }; } } string selectorLabel = PawnLayerLabel.CapitalizeFirst(); if (hairList != null && hairList.Count == 0) { selectorLabel = "EdB.PC.Common.NoOptionAvailable".Translate(); } if (apparelList != null && apparelList.Count == 0) { selectorLabel = "EdB.PC.Common.NoOptionAvailable".Translate(); } DrawFieldSelector(fieldRect, selectorLabel, previousSelectionAction, nextSelectionAction, clickAction); float cursorY = fieldRect.y + 34; // Draw stuff selector for apparel if (PawnLayers.IsApparelLayer(this.selectedPawnLayer)) { ThingDef apparelDef = customPawn.GetSelectedApparel(selectedPawnLayer); if (apparelDef != null && apparelDef.MadeFromStuff) { if (customPawn.GetSelectedStuff(selectedPawnLayer) == null) { Log.Error("Selected stuff for " + PawnLayers.ToApparelLayer(selectedPawnLayer) + " is null"); } Rect stuffFieldRect = new Rect(RectPortrait.x, cursorY, RectPortrait.width, 28); DrawFieldSelector(stuffFieldRect, customPawn.GetSelectedStuff(selectedPawnLayer).LabelCap, () => { ThingDef selected = customPawn.GetSelectedStuff(selectedPawnLayer); int index = this.apparelStuffLookup[apparelDef].FindIndex((ThingDef d) => { return(selected == d); }); index--; if (index < 0) { index = this.apparelStuffLookup[apparelDef].Count - 1; } customPawn.SetSelectedStuff(selectedPawnLayer, apparelStuffLookup[apparelDef][index]); }, () => { ThingDef selected = customPawn.GetSelectedStuff(selectedPawnLayer); int index = this.apparelStuffLookup[apparelDef].FindIndex((ThingDef d) => { return(selected == d); }); index++; if (index >= this.apparelStuffLookup[apparelDef].Count) { index = 0; } customPawn.SetSelectedStuff(selectedPawnLayer, this.apparelStuffLookup[apparelDef][index]); }, () => { ShowApparelStuffDialog(customPawn, this.selectedPawnLayer); } ); cursorY += stuffFieldRect.height; } } cursorY += 8; // Draw Color Selector if (PawnLayers.IsApparelLayer(selectedPawnLayer)) { if (apparelList != null && apparelList.Count > 0) { ThingDef def = customPawn.GetSelectedApparel(selectedPawnLayer); if (def != null && def.HasComp(typeof(CompColorable))) { if (def.MadeFromStuff) { DrawColorSelector(customPawn, cursorY, null); } else { DrawColorSelector(customPawn, cursorY, def.colorGenerator); } } } } else if (selectedPawnLayer == PawnLayers.BodyType || selectedPawnLayer == PawnLayers.HeadType) { AlienRace alienRace = customPawn.AlienRace; if (alienRace == null || alienRace.UseMelaninLevels) { DrawHumanlikeColorSelector(customPawn, cursorY); } else { DrawAlienPawnColorSelector(customPawn, cursorY, alienRace.PrimaryColors, true); } } else if (selectedPawnLayer == PawnLayers.Hair) { if (hairList != null && hairList.Count > 0) { DrawColorSelector(customPawn, cursorY, hairOptions.Colors, true); } } // Random button if (RectButtonRandomize.Contains(Event.current.mousePosition)) { GUI.color = Style.ColorButtonHighlight; } else { GUI.color = Style.ColorButton; } GUI.DrawTexture(RectButtonRandomize, Textures.TextureButtonRandom); if (Widgets.ButtonInvisible(RectButtonRandomize, false)) { SoundDefOf.TickLow.PlayOneShotOnCamera(); RandomizeAppearance(); } // Gender buttons. if (state.CurrentPawn.Pawn.RaceProps != null && state.CurrentPawn.Pawn.RaceProps.hasGenders) { bool genderFemaleSelected = state.CurrentPawn.Gender == Gender.Female; Style.SetGUIColorForButton(RectGenderFemale, genderFemaleSelected); GUI.DrawTexture(RectGenderFemale, Textures.TextureButtonGenderFemale); if (!genderFemaleSelected && Widgets.ButtonInvisible(RectGenderFemale, false)) { SoundDefOf.TickTiny.PlayOneShotOnCamera(); GenderUpdated(Gender.Female); } bool genderMaleSelected = state.CurrentPawn.Gender == Gender.Male; Style.SetGUIColorForButton(RectGenderMale, genderMaleSelected); GUI.DrawTexture(RectGenderMale, Textures.TextureButtonGenderMale); if (!genderMaleSelected && Widgets.ButtonInvisible(RectGenderMale, false)) { SoundDefOf.TickTiny.PlayOneShotOnCamera(); GenderUpdated(Gender.Male); } } GUI.color = Color.white; }
public CustomPawn ConvertSaveRecordToPawn(SaveRecordPawnV5 record) { bool partialFailure = false; PawnKindDef pawnKindDef = null; if (record.pawnKindDef != null) { pawnKindDef = DefDatabase <PawnKindDef> .GetNamedSilentFail(record.pawnKindDef); if (pawnKindDef == null) { Logger.Warning("Pawn kind definition for the saved character (" + record.pawnKindDef + ") not found. Picking a random player colony pawn kind definition."); pawnKindDef = PrepareCarefully.Instance.Providers.Factions.GetPawnKindsForFactionDef(FactionDefOf.PlayerColony).RandomElement(); if (pawnKindDef == null) { return(null); } } } ThingDef pawnThingDef = ThingDefOf.Human; if (record.thingDef != null) { ThingDef thingDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.thingDef); if (thingDef != null) { pawnThingDef = thingDef; } else { Logger.Warning("Pawn's thing definition {" + record.thingDef + "} was not found. Defaulting to the thing definition for humans."); } } else { Logger.Warning("Pawn's thing definition was null. Defaulting to the thing definition for humans."); } // Create the pawn generation request. PawnGenerationRequestWrapper generationRequest = new PawnGenerationRequestWrapper() { FixedBiologicalAge = record.biologicalAge, FixedChronologicalAge = record.chronologicalAge, FixedGender = record.gender }; // Add a faction to the generation request, if possible. if (record.originalFactionDef != null) { FactionDef factionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.originalFactionDef); if (factionDef != null) { Faction faction = PrepareCarefully.Instance.Providers.Factions.GetFaction(factionDef); if (faction != null) { generationRequest.Faction = faction; } else { Logger.Warning("No faction found for faction definition {" + record.originalFactionDef + "}"); } } else { Logger.Warning("No faction defition defition found for {" + record.originalFactionDef + "}"); } } // Add a pawn kind definition to the generation request, if possible. if (pawnKindDef != null) { generationRequest.KindDef = pawnKindDef; } // Create the pawn. Pawn source = null; try { source = PawnGenerator.GeneratePawn(generationRequest.Request); } catch (Exception e) { Logger.Warning("Failed to generate a pawn from preset for pawn {" + (record.nickName) + "}. Will try to create it using fallback settings", e); generationRequest = new PawnGenerationRequestWrapper() { FixedBiologicalAge = record.biologicalAge, FixedChronologicalAge = record.chronologicalAge, FixedGender = record.gender }; try { source = PawnGenerator.GeneratePawn(generationRequest.Request); } catch (Exception) { Logger.Warning("Failed to generate a pawn using fallback settings from preset for pawn {" + (record.nickName) + "}", e); return(null); } } if (source.health != null) { source.health.Reset(); } CustomPawn pawn = new CustomPawn(source); if (record.id == null) { pawn.GenerateId(); } else { pawn.Id = record.id; } if (record.type != null) { try { pawn.Type = (CustomPawnType)Enum.Parse(typeof(CustomPawnType), record.type); } catch (Exception) { pawn.Type = CustomPawnType.Colonist; } } else { pawn.Type = CustomPawnType.Colonist; } pawn.Gender = record.gender; if (record.age > 0) { pawn.ChronologicalAge = record.age; pawn.BiologicalAge = record.age; } if (record.chronologicalAge > 0) { pawn.ChronologicalAge = record.chronologicalAge; } if (record.biologicalAge > 0) { pawn.BiologicalAge = record.biologicalAge; } pawn.FirstName = record.firstName; pawn.NickName = record.nickName; pawn.LastName = record.lastName; if (record.originalFactionDef != null) { pawn.OriginalFactionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.originalFactionDef); } pawn.OriginalKindDef = pawnKindDef; if (pawn.Type == CustomPawnType.Colonist) { Faction playerFaction = Faction.OfPlayerSilentFail; if (playerFaction != null) { pawn.Pawn.SetFactionDirect(playerFaction); } } else if (pawn.Type == CustomPawnType.World) { if (record.faction != null) { if (record.faction.def != null) { FactionDef factionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.faction.def); if (factionDef != null) { bool randomFaction = false; if (record.faction.index != null) { CustomFaction customFaction = null; if (!record.faction.leader) { customFaction = PrepareCarefully.Instance.Providers.Factions.FindCustomFactionByIndex(factionDef, record.faction.index.Value); } else { customFaction = PrepareCarefully.Instance.Providers.Factions.FindCustomFactionWithLeaderOptionByIndex(factionDef, record.faction.index.Value); } if (customFaction != null) { pawn.Faction = customFaction; } else { Logger.Warning("Could not place at least one preset character into a saved faction because there were not enough available factions of that type in the world"); randomFaction = true; } } else { randomFaction = true; } if (randomFaction) { CustomFaction customFaction = PrepareCarefully.Instance.Providers.Factions.FindRandomCustomFactionByDef(factionDef); if (customFaction != null) { pawn.Faction = customFaction; } } } else { Logger.Warning("Could not place at least one preset character into a saved faction because that faction is not available in the world"); } } } } HairDef h = DefDatabase <HairDef> .GetNamedSilentFail(record.hairDef); if (h != null) { pawn.HairDef = h; } else { Logger.Warning("Could not load hair definition \"" + record.hairDef + "\""); partialFailure = true; } pawn.HeadGraphicPath = record.headGraphicPath; if (pawn.Pawn.story != null) { pawn.Pawn.story.hairColor = record.hairColor; } if (record.melanin >= 0.0f) { pawn.MelaninLevel = record.melanin; } else { pawn.MelaninLevel = PawnColorUtils.FindMelaninValueFromColor(record.skinColor); } Backstory backstory = FindBackstory(record.childhood); if (backstory != null) { pawn.Childhood = backstory; } else { Logger.Warning("Could not load childhood backstory definition \"" + record.childhood + "\""); partialFailure = true; } if (record.adulthood != null) { backstory = FindBackstory(record.adulthood); if (backstory != null) { pawn.Adulthood = backstory; } else { Logger.Warning("Could not load adulthood backstory definition \"" + record.adulthood + "\""); partialFailure = true; } } BodyTypeDef bodyType = null; try { bodyType = DefDatabase <BodyTypeDef> .GetNamedSilentFail(record.bodyType); } catch (Exception) { } if (bodyType == null) { if (pawn.Adulthood != null) { bodyType = pawn.Adulthood.BodyTypeFor(pawn.Gender); } else { bodyType = pawn.Childhood.BodyTypeFor(pawn.Gender); } } if (bodyType != null) { pawn.BodyType = bodyType; } // Load pawn comps //Logger.Debug("pre-copy comps xml: " + record.compsXml); String compsXml = "<saveable Class=\"" + typeof(PawnCompsLoader).FullName + "\">" + record.compsXml + "</saveable>"; PawnCompInclusionRules rules = new PawnCompInclusionRules(); rules.IncludeComps(record.savedComps); UtilityCopy.DeserializeExposable <PawnCompsLoader>(compsXml, new object[] { pawn.Pawn, rules }); Dictionary <string, ThingComp> compLookup = new Dictionary <string, ThingComp>(); foreach (var c in pawn.Pawn.AllComps) { if (!compLookup.ContainsKey(c.GetType().FullName)) { //Logger.Debug("Added comp to comp lookup with key: " + c.GetType().FullName); compLookup.Add(c.GetType().FullName, c); } } HashSet <string> savedComps = record.savedComps != null ? new HashSet <string>(record.savedComps) : new HashSet <string>(); DefaultPawnCompRules.PostLoadModifiers.Apply(pawn.Pawn, compLookup, savedComps); pawn.ClearTraits(); if (record.traits != null) { for (int i = 0; i < record.traits.Count; i++) { string traitName = record.traits[i].def; Trait trait = FindTrait(traitName, record.traits[i].degree); if (trait != null) { pawn.AddTrait(trait); } else { Logger.Warning("Could not load trait definition \"" + traitName + "\""); partialFailure = true; } } } else if (record.traitNames != null && record.traitDegrees != null && record.traitNames.Count == record.traitDegrees.Count) { for (int i = 0; i < record.traitNames.Count; i++) { string traitName = record.traitNames[i]; Trait trait = FindTrait(traitName, record.traitDegrees[i]); if (trait != null) { pawn.AddTrait(trait); } else { Logger.Warning("Could not load trait definition \"" + traitName + "\""); partialFailure = true; } } } foreach (var skill in record.skills) { SkillDef def = FindSkillDef(pawn.Pawn, skill.name); if (def == null) { Logger.Warning("Could not load skill definition \"" + skill.name + "\" from saved preset"); partialFailure = true; continue; } pawn.currentPassions[def] = skill.passion; pawn.originalPassions[def] = skill.passion; pawn.SetOriginalSkillLevel(def, skill.value); pawn.SetUnmodifiedSkillLevel(def, skill.value); } foreach (var layer in PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn)) { if (layer.Apparel) { pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); } } List <PawnLayer> apparelLayers = PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn).FindAll((layer) => { return(layer.Apparel); }); foreach (var apparelRecord in record.apparel) { // Find the pawn layer for the saved apparel record. PawnLayer layer = apparelLayers.FirstOrDefault((apparelLayer) => { return(apparelLayer.Name == apparelRecord.layer); }); if (layer == null) { Logger.Warning("Could not find a matching pawn layer for the saved apparel \"" + apparelRecord.layer + "\""); partialFailure = true; continue; } if (apparelRecord.apparel.NullOrEmpty()) { Logger.Warning("Saved apparel entry for layer \"" + apparelRecord.layer + "\" had an empty apparel def"); partialFailure = true; continue; } // Set the defaults. pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); pawn.SetColor(layer, Color.white); ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(apparelRecord.apparel); if (def == null) { Logger.Warning("Could not load thing definition for apparel \"" + apparelRecord.apparel + "\""); partialFailure = true; continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(apparelRecord.stuff)) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(apparelRecord.stuff); if (stuffDef == null) { Logger.Warning("Could not load stuff definition \"" + apparelRecord.stuff + "\" for apparel \"" + apparelRecord.apparel + "\""); partialFailure = true; continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, apparelRecord.color); } OptionsHealth healthOptions = PrepareCarefully.Instance.Providers.Health.GetOptions(pawn); for (int i = 0; i < record.implants.Count; i++) { SaveRecordImplantV3 implantRecord = record.implants[i]; UniqueBodyPart uniqueBodyPart = healthOptions.FindBodyPartByName(implantRecord.bodyPart, implantRecord.bodyPartIndex != null ? implantRecord.bodyPartIndex.Value : 0); if (uniqueBodyPart == null) { uniqueBodyPart = FindReplacementBodyPart(healthOptions, implantRecord.bodyPart); } if (uniqueBodyPart == null) { Logger.Warning("Could not add the implant because it could not find the needed body part \"" + implantRecord.bodyPart + "\"" + (implantRecord.bodyPartIndex != null ? " with index " + implantRecord.bodyPartIndex : "")); partialFailure = true; continue; } BodyPartRecord bodyPart = uniqueBodyPart.Record; if (implantRecord.recipe != null) { RecipeDef recipeDef = FindRecipeDef(implantRecord.recipe); if (recipeDef == null) { Logger.Warning("Could not add the implant because it could not find the recipe definition \"" + implantRecord.recipe + "\""); partialFailure = true; continue; } bool found = false; foreach (var p in recipeDef.appliedOnFixedBodyParts) { if (p.defName.Equals(bodyPart.def.defName)) { found = true; break; } } if (!found) { Logger.Warning("Could not apply the saved implant recipe \"" + implantRecord.recipe + "\" to the body part \"" + bodyPart.def.defName + "\". Recipe does not support that part."); partialFailure = true; continue; } Implant implant = new Implant(); implant.BodyPartRecord = bodyPart; implant.recipe = recipeDef; implant.label = implant.Label; pawn.AddImplant(implant); } } foreach (var injuryRecord in record.injuries) { HediffDef def = DefDatabase <HediffDef> .GetNamedSilentFail(injuryRecord.hediffDef); if (def == null) { Logger.Warning("Could not add the injury because it could not find the hediff definition \"" + injuryRecord.hediffDef + "\""); partialFailure = true; continue; } InjuryOption option = healthOptions.FindInjuryOptionByHediffDef(def); if (option == null) { Logger.Warning("Could not add the injury because it could not find a matching injury option for the saved hediff \"" + injuryRecord.hediffDef + "\""); partialFailure = true; continue; } BodyPartRecord bodyPart = null; if (injuryRecord.bodyPart != null) { UniqueBodyPart uniquePart = healthOptions.FindBodyPartByName(injuryRecord.bodyPart, injuryRecord.bodyPartIndex != null ? injuryRecord.bodyPartIndex.Value : 0); if (uniquePart == null) { uniquePart = FindReplacementBodyPart(healthOptions, injuryRecord.bodyPart); } if (uniquePart == null) { Logger.Warning("Could not add the injury because it could not find the needed body part \"" + injuryRecord.bodyPart + "\"" + (injuryRecord.bodyPartIndex != null ? " with index " + injuryRecord.bodyPartIndex : "")); partialFailure = true; continue; } bodyPart = uniquePart.Record; } Injury injury = new Injury(); injury.Option = option; injury.BodyPartRecord = bodyPart; if (injuryRecord.severity != null) { injury.Severity = injuryRecord.Severity; } if (injuryRecord.painFactor != null) { injury.PainFactor = injuryRecord.PainFactor; } pawn.AddInjury(injury); } pawn.CopySkillsAndPassionsToPawn(); pawn.ClearPawnCaches(); return(pawn); }