public DropDownMenu[] GetMoveFromMenus()
        {
            var list = new List<DropDownMenu>();
            var hexes = HexBoard.GetInstance().GetMoveFromHexes();
            foreach(var hex in hexes)
            {
                var menu = new DropDownMenu();
                menu.Heading = "Move from";
                menu.Hex = hex;
                menu.MenuItems = hex.GetShipsCurrentPlayer().Select(x => x.Name).ToArray();
                list.Add(menu);
            }

            return list.ToArray();
        }
        public List<DropDownMenu> GetExploreToMenus(int x, int y)
        {
            var hexes = GetExploreToHexes(x, y);
             var nextUpkeep = GameState.GetInstance().CurrentPlayer.PlayerBoard.GetNextUpkeep();
             var upkeep = GameState.GetInstance().CurrentPlayer.PlayerBoard.GetUpkeep();
             var msg = string.Format("Add influence +{0} upkeep = {1}",nextUpkeep-upkeep,nextUpkeep);
             var list = new List<DropDownMenu>();
            foreach(var hex in hexes)
            {
                var menu = new DropDownMenu();
                menu.Heading = "Explore to";
                menu.Hex = hex;
                menu.MenuItems = new String[] { msg, "No influence" };
                list.Add(menu);
            }

            return list;
        }