/// <summary> /// Static ctor /// Sets up the default registered dispatcher /// </summary> static Reg() { ProcessName reg = "reg"; var regs = fun((ProcessId leaf) => { var name = leaf.Head().Name; var key = ProcessId.Top["__registered"][name].Path; return(ActorContext.System(leaf).Cluster .Map(x => x.GetSet <ProcessId>(key)) .IfNone(Set <ProcessId>()) .Append(ActorContext.System(leaf).GetLocalRegistered(name)) .Map(pid => pid.Append(leaf.Skip(1))) .AsEnumerable()); }); Dispatch.register(reg, leaf => regs(leaf)); }
/// <summary> /// Static ctor /// Sets up the default roles /// </summary> static Role() { ProcessName first = "role-first"; ProcessName second = "role-second"; ProcessName third = "role-third"; ProcessName last = "role-last"; ProcessName next = "role-next"; ProcessName prev = "role-prev"; ProcessName broadcast = "role-broadcast"; ProcessName leastBusy = "role-least-busy"; ProcessName random = "role-random"; ProcessName roundRobin = "role-round-robin"; var nextNode = fun((bool fwd) => fun((ProcessId leaf) => { var self = leaf.Take(1).Name; var isNext = false; var nodeMap = Nodes(leaf); var nodes = fwd ? MEnumerable <ClusterNode> .Inst.Append(nodeMap.Values, nodeMap.Values) : MEnumerable <ClusterNode> .Inst.Append(nodeMap.Values, nodeMap.Values).Reverse(); //< TODO: Inefficient foreach (var node in nodes) { if (isNext) { return(new[] { ProcessId.Top[node.NodeName].Append(leaf.Skip(1)) }.AsEnumerable()); } if (node.NodeName == self) { isNext = true; } } return(new ProcessId[0].AsEnumerable()); })); // Next nextRoot = Dispatch.register(next, nextNode(true)); // Prev prevRoot = Dispatch.register(prev, nextNode(false)); // First First = Dispatch.register(first, leaf => NodeIds(leaf).Take(1)); // Second Second = Dispatch.register(second, leaf => NodeIds(leaf).Skip(1).Take(1)); // Third Third = Dispatch.register(third, leaf => NodeIds(leaf).Skip(2).Take(1)); // Last Last = Dispatch.register(last, leaf => NodeIds(leaf).Reverse().Take(1)); // Broadcast Broadcast = Dispatch.register(broadcast, NodeIds); // Least busy LeastBusy = Dispatch.register(leastBusy, leaf => NodeIds(leaf) .Map(pid => Tuple(inboxCount(pid), pid)) .OrderBy(tup => tup.Item1) .Map(tup => tup.Item2) .Take(1)); // Random Random = Dispatch.register(random, leaf => { var workers = NodeIds(leaf).ToArray(); return(new ProcessId[1] { workers[Prelude.random(workers.Length)] }); }); // Round-robin object sync = new object(); HashMap <string, int> roundRobinState = HashMap <string, int>(); RoundRobin = Dispatch.register(roundRobin, leaf => { var key = leaf.ToString(); var workers = NodeIds(leaf).ToArray(); int index = 0; lock (sync) { roundRobinState = roundRobinState.AddOrUpdate(key, x => { index = x % workers.Length; return(x + 1); }, 0); } return(new ProcessId[1] { workers[index] }); }); }