Exemple #1
0
 public Snake(Texture2D texture, Vector2 position, Vector2 screenSize, LevelManager levelManager, FruitManager fruitManager, Splash splash, Score score)
     : base(texture, position, screenSize)
 {
     sections.Add(this);
     speed = 1;
     state = new UpState(this);
     this.levelManager = levelManager;
     this.fruitManager = fruitManager;
     this.splash = splash;
     this.score = score;
 }
Exemple #2
0
 public FruitManager(Vector2 screenSize, LevelManager levelManager)
     : base(null, new Vector2(0,0), screenSize)
 {
     this.levelManager = levelManager;
 }