Exemple #1
0
 public PetAutoPath GetAutoPathComp()
 {
     if (m_AutoPath == null)
     {
         m_AutoPath = gameObject.AddComponent <PetAutoPath>();
     }
     return(m_AutoPath);
 }
Exemple #2
0
 public virtual void Init(GameObject playerGo, int guid)
 {
     m_Guid             = guid;
     m_PlayerGo         = playerGo;
     m_Player           = playerGo.GetComponent <Player>();
     m_Rigidbody2D      = GetComponent <Rigidbody2D>();
     m_CircleCollider2D = GetComponent <CircleCollider2D>();
     m_Animator         = GetComponentInChildren <Animator>();
     m_AutoPath         = gameObject.AddComponent <PetAutoPath>();
     m_LockPosGo        = playerGo.transform.Find("PetNode");
     CircleRadio        = m_CircleCollider2D.radius * transform.localScale.x;
     m_NameNode         = transform.Find(GameConstVal.NameNode);
 }