public void EnterRoom(long mapUnitId, Room room) { this.mapUnitId = mapUnitId; this.roomID = room.Id; this.mapAppId = IdGenerater.GetAppId(room.Id); Room = room; SetClientState(PlayerStateData.Types.StateType.EnterRoom); }
public ActorMessageSender Get(long actorId) { if (actorId == 0) { throw new Exception($"actor id is 0"); } IPEndPoint ipEndPoint = StartConfigComponent.Instance.GetInnerAddress(IdGenerater.GetAppId(actorId)); ActorMessageSender actorMessageSender = new ActorMessageSender(actorId, ipEndPoint); return(actorMessageSender); }