public static void Gen() { if (GenModel.CopyDll(DllName) && Define.CompileLua) { GenModel.CompileLua(DllName, DllDir, OutDirName, ReferencedLuaAssemblies, true); } }
public static void Gen() { if (GenModel.CopyDll(DllName) && Define.CompileLua) { GenModel.CompileLua(DllName, DllDir, OutDirName, ReferencedLuaAssemblies, false); Debug.Log("生成lua完毕"); } }