Exemple #1
0
        public override void WriteDataXML(XElement ele, ElderScrollsPlugin master)
        {
            XElement subEle;

            if (EditorID != null)
            {
                ele.TryPathTo("EditorID", true, out subEle);
                EditorID.WriteXML(subEle, master);
            }
            if (ObjectBounds != null)
            {
                ele.TryPathTo("ObjectBounds", true, out subEle);
                ObjectBounds.WriteXML(subEle, master);
            }
            if (Name != null)
            {
                ele.TryPathTo("Name", true, out subEle);
                Name.WriteXML(subEle, master);
            }
            if (Model != null)
            {
                ele.TryPathTo("Model", true, out subEle);
                Model.WriteXML(subEle, master);
            }
            if (BaseStats != null)
            {
                ele.TryPathTo("BaseStats", true, out subEle);
                BaseStats.WriteXML(subEle, master);
            }
            if (Factions != null)
            {
                ele.TryPathTo("Factions", true, out subEle);
                List <string> xmlNames = new List <string> {
                    "Faction"
                };
                int i = 0;
                Factions.Sort();
                foreach (var entry in Factions)
                {
                    i = i % xmlNames.Count();
                    XElement newEle = new XElement(xmlNames[i]);
                    entry.WriteXML(newEle, master);
                    subEle.Add(newEle);
                    i++;
                }
            }
            if (DeathItem != null)
            {
                ele.TryPathTo("DeathItem", true, out subEle);
                DeathItem.WriteXML(subEle, master);
            }
            if (VoiceType != null)
            {
                ele.TryPathTo("VoiceType", true, out subEle);
                VoiceType.WriteXML(subEle, master);
            }
            if (Template != null)
            {
                ele.TryPathTo("Template", true, out subEle);
                Template.WriteXML(subEle, master);
            }
            if (Race != null)
            {
                ele.TryPathTo("Race", true, out subEle);
                Race.WriteXML(subEle, master);
            }
            if (ActorEffects != null)
            {
                ele.TryPathTo("ActorEffects", true, out subEle);
                List <string> xmlNames = new List <string> {
                    "ActorEffect"
                };
                int i = 0;
                ActorEffects.Sort();
                foreach (var entry in ActorEffects)
                {
                    i = i % xmlNames.Count();
                    XElement newEle = new XElement(xmlNames[i]);
                    entry.WriteXML(newEle, master);
                    subEle.Add(newEle);
                    i++;
                }
            }
            if (UnarmedAttackEffect != null)
            {
                ele.TryPathTo("Unarmed/AttackEffect", true, out subEle);
                UnarmedAttackEffect.WriteXML(subEle, master);
            }
            if (UnarmedAttackAnimation != null)
            {
                ele.TryPathTo("Unarmed/AttackAnimation", true, out subEle);
                UnarmedAttackAnimation.WriteXML(subEle, master);
            }
            if (Destructable != null)
            {
                ele.TryPathTo("Destructable", true, out subEle);
                Destructable.WriteXML(subEle, master);
            }
            if (Script != null)
            {
                ele.TryPathTo("Script", true, out subEle);
                Script.WriteXML(subEle, master);
            }
            if (Contents != null)
            {
                ele.TryPathTo("Contents", true, out subEle);
                List <string> xmlNames = new List <string> {
                    "Item"
                };
                int i = 0;
                Contents.Sort();
                foreach (var entry in Contents)
                {
                    i = i % xmlNames.Count();
                    XElement newEle = new XElement(xmlNames[i]);
                    entry.WriteXML(newEle, master);
                    subEle.Add(newEle);
                    i++;
                }
            }
            if (AIData != null)
            {
                ele.TryPathTo("AIData", true, out subEle);
                AIData.WriteXML(subEle, master);
            }
            if (Packages != null)
            {
                ele.TryPathTo("Packages", true, out subEle);
                List <string> xmlNames = new List <string> {
                    "Package"
                };
                int i = 0;
                foreach (var entry in Packages)
                {
                    i = i % xmlNames.Count();
                    XElement newEle = new XElement(xmlNames[i]);
                    entry.WriteXML(newEle, master);
                    subEle.Add(newEle);
                    i++;
                }
            }
            if (Class != null)
            {
                ele.TryPathTo("Class", true, out subEle);
                Class.WriteXML(subEle, master);
            }
            if (Data != null)
            {
                ele.TryPathTo("Data", true, out subEle);
                Data.WriteXML(subEle, master);
            }
            if (Skills != null)
            {
                ele.TryPathTo("Skills", true, out subEle);
                Skills.WriteXML(subEle, master);
            }
            if (HeadParts != null)
            {
                ele.TryPathTo("HeadParts", true, out subEle);
                List <string> xmlNames = new List <string> {
                    "HeadPart"
                };
                int i = 0;
                HeadParts.Sort();
                foreach (var entry in HeadParts)
                {
                    i = i % xmlNames.Count();
                    XElement newEle = new XElement(xmlNames[i]);
                    entry.WriteXML(newEle, master);
                    subEle.Add(newEle);
                    i++;
                }
            }
            if (HairType != null)
            {
                ele.TryPathTo("Hair/Type", true, out subEle);
                HairType.WriteXML(subEle, master);
            }
            if (HairLength != null)
            {
                ele.TryPathTo("Hair/Length", true, out subEle);
                HairLength.WriteXML(subEle, master);
            }
            if (Eyes != null)
            {
                ele.TryPathTo("Eyes", true, out subEle);
                Eyes.WriteXML(subEle, master);
            }
            if (HairColor != null)
            {
                ele.TryPathTo("Hair/Color", true, out subEle);
                HairColor.WriteXML(subEle, master);
            }
            if (CombatStyle != null)
            {
                ele.TryPathTo("CombatStyle", true, out subEle);
                CombatStyle.WriteXML(subEle, master);
            }
            if (ImpactMaterialType != null)
            {
                ele.TryPathTo("ImpactMaterialType", true, out subEle);
                ImpactMaterialType.WriteXML(subEle, master);
            }
            if (FaceGenGeometrySymmetric != null)
            {
                ele.TryPathTo("FaceGen/Geometry/Symmetric", true, out subEle);
                FaceGenGeometrySymmetric.WriteXML(subEle, master);
            }
            if (FaceGenGeometryAsymmetric != null)
            {
                ele.TryPathTo("FaceGen/Geometry/Asymmetric", true, out subEle);
                FaceGenGeometryAsymmetric.WriteXML(subEle, master);
            }
            if (FaceGenTexture != null)
            {
                ele.TryPathTo("FaceGen/Texture", true, out subEle);
                FaceGenTexture.WriteXML(subEle, master);
            }
            if (Unknown != null)
            {
                ele.TryPathTo("Unknown", true, out subEle);
                Unknown.WriteXML(subEle, master);
            }
            if (Height != null)
            {
                ele.TryPathTo("Height", true, out subEle);
                Height.WriteXML(subEle, master);
            }
            if (Weight != null)
            {
                ele.TryPathTo("Weight", true, out subEle);
                Weight.WriteXML(subEle, master);
            }
        }
Exemple #2
0
        public override void WriteDataXML(XElement ele, ElderScrollsPlugin master)
        {
            XElement subEle;

            if (EditorID != null)
            {
                ele.TryPathTo("EditorID", true, out subEle);
                EditorID.WriteXML(subEle, master);
            }
            if (Name != null)
            {
                ele.TryPathTo("Name", true, out subEle);
                Name.WriteXML(subEle, master);
            }
            if (Description != null)
            {
                ele.TryPathTo("Description", true, out subEle);
                Description.WriteXML(subEle, master);
            }
            if (Relationships != null)
            {
                ele.TryPathTo("Relationships", true, out subEle);
                List <string> xmlNames = new List <string> {
                    "Relationship"
                };
                int i = 0;
                foreach (var entry in Relationships)
                {
                    i = i % xmlNames.Count();
                    XElement newEle = new XElement(xmlNames[i]);
                    entry.WriteXML(newEle, master);
                    subEle.Add(newEle);
                    i++;
                }
            }
            if (Data != null)
            {
                ele.TryPathTo("Data", true, out subEle);
                Data.WriteXML(subEle, master);
            }
            if (OlderRace != null)
            {
                ele.TryPathTo("Race/Older", true, out subEle);
                OlderRace.WriteXML(subEle, master);
            }
            if (YoungerRace != null)
            {
                ele.TryPathTo("Race/Younger", true, out subEle);
                YoungerRace.WriteXML(subEle, master);
            }
            if (UnknownMarker != null)
            {
                ele.TryPathTo("UnknownMarker", true, out subEle);
                UnknownMarker.WriteXML(subEle, master);
            }
            if (DefaultVoices != null)
            {
                ele.TryPathTo("Defaults/Voices", true, out subEle);
                DefaultVoices.WriteXML(subEle, master);
            }
            if (DefaultHairStyles != null)
            {
                ele.TryPathTo("Defaults/HairStyles", true, out subEle);
                DefaultHairStyles.WriteXML(subEle, master);
            }
            if (DefaultHairColors != null)
            {
                ele.TryPathTo("Defaults/HairColors", true, out subEle);
                DefaultHairColors.WriteXML(subEle, master);
            }
            if (FaceGenMainClamp != null)
            {
                ele.TryPathTo("FaceGen/Clamps/Main", true, out subEle);
                FaceGenMainClamp.WriteXML(subEle, master);
            }
            if (FaceGenFaceClamp != null)
            {
                ele.TryPathTo("FaceGen/Clamps/Face", true, out subEle);
                FaceGenFaceClamp.WriteXML(subEle, master);
            }
            if (Unknown != null)
            {
                ele.TryPathTo("Unknown", true, out subEle);
                Unknown.WriteXML(subEle, master);
            }
            if (HeadData != null)
            {
                ele.TryPathTo("HeadData", true, out subEle);
                HeadData.WriteXML(subEle, master);
            }
            if (BodyData != null)
            {
                ele.TryPathTo("BodyData", true, out subEle);
                BodyData.WriteXML(subEle, master);
            }
            if (Hairs != null)
            {
                ele.TryPathTo("Hairs", true, out subEle);
                Hairs.WriteXML(subEle, master);
            }
            if (Eyes != null)
            {
                ele.TryPathTo("Eyes", true, out subEle);
                Eyes.WriteXML(subEle, master);
            }
            if (MaleFaceGenData != null)
            {
                ele.TryPathTo("FaceGen/Male", true, out subEle);
                MaleFaceGenData.WriteXML(subEle, master);
            }
            if (FemaleFaceGenData != null)
            {
                ele.TryPathTo("FaceGen/Female", true, out subEle);
                FemaleFaceGenData.WriteXML(subEle, master);
            }
        }