Exemple #1
0
        /// <summary>
        /// Initialization of the pipeline used for realtime movement recognition based on the settings
        /// </summary>
        public void Init()
        {
            //Initializing the parameters that will not change between executions for all stages

            _acquisitionController = new AcquisitionController();
            _windowMaker = new WindowMaker();
            _featureExtractor = new FeatureExtractor();
            _patternRecognition = new PatternRecognition();
            _movementGenerator = new MovementGenerator();
            _thresholdEngine = new ThresholdEngine();

            _acquisitionController.isOnline = true;
            _acquisitionController.isMonitored = true;
            _windowMaker.isOnline = true;

            _featureExtractor.isOnline = true;
            _featureExtractor.isMonitored = false;

            _movementGenerator.nMovements = nMovements;
            _movementGenerator.numSingleMovements = numSingleMovements;
            _movementGenerator.allowedComplexMovements = allowedComplexMovements;

            _movementGenerator.objectServer = _objectServer;
            _movementGenerator.movementMetadata = movementMetadata;

            _thresholdEngine.enabled = true;
            _thresholdEngine.isOnline = true;
        }
Exemple #2
0
        //Initialisation operations such as reading configuration and setting up of resources
        public void Init()
        {
            _recordingController = new AcquisitionController(_acqPipeline);
            _recordingController.numSingleMovements = numSingleMovements;
            _recordingController.allowedComplexMovements = allowedComplexMovements;
            _recordingStage = new Recorder(recordedData);
            _recordingStage.PropertyChanged += _recordingStage_PropertyChanged;
            _thresholdEngine = new ThresholdEngine();
            _thresholdEngine.recordingConfig = recordingConfig;
            _thresholdEngine.windowLength = 200;

            //We build and initialise the pipeline
            _acqPipeline.AddStage(_recordingController);
            _acqPipeline.AddStage(_thresholdEngine);
            _acqPipeline.AddStage(_recordingStage);
        }