public void Init(BookPanel _manager, WordInfo _info)
        {
            info    = _info;
            manager = _manager;

            if (info.unlocked || AppManager.I.GameSettings.CheatSuperDogMode)
            {
                LockIcon.enabled = false;
            }
            else
            {
                LockIcon.enabled = true;
            }

            Title.text    = info.data.Arabic;
            SubTitle.text = info.data.Id;

            if (info.data.Drawing != "")
            {
                Drawing.text = AppManager.I.Teacher.wordHelper.GetWordDrawing(info.data);
                if (info.data.Category == Db.WordDataCategory.Color)
                {
                    Drawing.SetColor(GenericUtilities.GetColorFromString(info.data.Value));
                }
                //GetComponent<Image>().color = Color.green;
            }
            else
            {
                Drawing.text = "";
            }
        }
Exemple #2
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        public void Init(BookPanel _manager, GenericCategoryData _data)
        {
            data    = _data;
            manager = _manager;

            Title.text    = data.Title;
            SubTitle.text = data.Id;
        }
        public void Init(BookPanel _manager, LetterInfo _info)
        {
            info    = _info;
            manager = _manager;

            if (info.unlocked || AppManager.I.GameSettings.CheatSuperDogMode)
            {
                LockIcon.enabled = false;
            }
            else
            {
                LockIcon.enabled = true;
            }

            Title.text    = info.data.GetChar();
            SubTitle.text = info.data.Id;
        }
Exemple #4
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        public void Init(BookPanel _manager, LearningBlockInfo _info)
        {
            info    = _info;
            manager = _manager;

            Title.text    = info.data.Title_Ar;
            SubTitle.text = info.data.Title_En + " " + info.data.Id;

            if (info.unlocked || AppManager.I.GameSettings.CheatSuperDogMode)
            {
                LockIcon.enabled = false;
            }
            else
            {
                LockIcon.enabled = true;
            }

            var score = info.score;

            // @note: we should already save the score when a block is finished, and not compute it when showing it
            //var score = TeacherAI.I.GetLearningBlockScore(info.data);

            Info.text = "Score: " + score;
        }