Exemple #1
0
        /// <summary>
        /// Let GC collect the memory area
        /// </summary>
        private static void Deallocate()
        {
            if (allocated)
            {
                ntdRingBufferHandle.Free();
                ntdFullRingBufferHandle.Free();
                finalCursorHandle.Free();

                ntdRingBuffer        = null;
                ntdFullRingBuffer    = null;
                nativeTouchDataQueue = null;

                allocated = false;
            }
        }
Exemple #2
0
        /// <summary>
        /// C# is holding several important memory area for native side to write to.
        /// </summary>
        private static void AllocateIfNotYet(StartOption startOption)
        {
            if (!allocated)
            {
                ntdRingBuffer      = new NativeTouchData[startOption.ringBufferSize];
                ntdFullRingBuffer  = new NativeTouchDataFull[startOption.ringBufferSize];
                dekker             = new int[3];
                finalCursorStorage = new int[1];

                ntdRingBufferHandle     = GCHandle.Alloc(ntdRingBuffer, GCHandleType.Pinned);
                ntdFullRingBufferHandle = GCHandle.Alloc(ntdFullRingBuffer, GCHandleType.Pinned);
                finalCursorHandle       = GCHandle.Alloc(finalCursorStorage, GCHandleType.Pinned);
                dekkerHandle            = GCHandle.Alloc(dekker, GCHandleType.Pinned);

                nativeTouchDataQueue = new NativeTouchRingBuffer();
                activeRingBufferSize = startOption.ringBufferSize;

                allocated = true;
            }
        }