public RunnerContext(RemoteRunnerConnection conn, int numCalls) { Connection = conn; Results = new List<object>(new object[numCalls]); TotalCalls = numCalls; CompletedCalls = 0; }
private void AcceptCallback(IAsyncResult ar) { Debug.Write("+ RemoteRunner.AcceptCallback"); var client = m_listener.EndAcceptTcpClient(ar); var connection = new RemoteRunnerConnection(this, client); connection.Start(); m_listener.BeginAcceptTcpClient(AcceptCallback, null); Debug.Write("- RemoteRunner.AcceptCallback"); }