public CreatureStats() { CanSleep = false; CanEat = false; CanGetBored = false; FullName = ""; CurrentClass = new WorkerClass(); AllowedTasks = CurrentClass.Actions; LevelIndex = 0; XP = 0; IsMigratory = false; StatBuffs = new StatNums() { Charisma = 0, Constitution = 0, Dexterity = 0, Intelligence = 0, Size = 0, Strength = 0, Wisdom = 0 }; Age = (int)Math.Max(MathFunctions.RandNormalDist(30, 15), 10); RandomSeed = MathFunctions.RandInt(int.MinValue, int.MaxValue); VoicePitch = 1.0f; }
public CreatureStats() { CanSleep = false; CanEat = false; FullName = ""; CurrentClass = new WorkerClass(); LevelIndex = 0; XP = 0; StatBuffs = new StatNums() { Charisma = 0, Constitution = 0, Dexterity = 0, Intelligence = 0, Size = 0, Strength = 0, Wisdom = 0 }; }