public override void Render(DwarfGame game, GraphicsDevice graphics, DwarfTime time) { if (PreviewBody != null) { Drawer2D.DrawPolygon(World.Camera, new List <Vector3>() { PreviewBody.Position, PreviewBody.Position + PreviewBody.GlobalTransform.Right * 0.5f }, Color.White, 1, false, graphics.Viewport); } }
public void Render(DwarfTime gameTime, GraphicsDevice graphics, Effect effect) { if (CurrentCraftBody != null) { Drawer2D.DrawPolygon(World.Camera, new List <Vector3>() { CurrentCraftBody.Position, CurrentCraftBody.Position + CurrentCraftBody.GlobalTransform.Right * 0.5f }, Color.White, 1, false, graphics.Viewport); } }