Exemple #1
0
 private void PileList_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
 {
     if ((int)e.Action == (int)NotifyCollectionChangedAction.Reset)
     {
         _thisStack !.Children.Clear(); // hopefully this simple (nothing else).  well see
         return;
     }
     if ((int)e.Action == (int)NotifyCollectionChangedAction.Remove)
     {
         foreach (var thisItem in e.OldItems)
         {
             var thisPile = (BasicPileInfo <DutchBlitzCardInformation>)thisItem !;
             var thisCon  = FindControl(thisPile);
             _thisStack !.Children.Remove(thisCon);
         }
         return;
     }
     if (e.Action == (int)NotifyCollectionChangedAction.Add)
     {
         foreach (var ThisItem in e.NewItems)
         {
             var thisPile             = (BasicPileInfo <DutchBlitzCardInformation>)ThisItem !;
             IndividualPileXF thisCon = new IndividualPileXF();
             thisCon.ThisPile = thisPile;
             thisCon.MainMod  = _thisMod;
             thisCon.Init();
             _thisStack !.Children.Add(thisCon);
         }
         return;
     }
 }
Exemple #2
0
        public void Init(PublicViewModel mod)
        {
            _thisMod   = mod;
            _thisStack = new StackLayout();
            var tempCard = new DutchBlitzCardInformation();
            var thisP    = Resolve <IProportionImage>();

            HeightRequest                = tempCard.DefaultSize.Height * thisP.Proportion;
            _thisStack.Orientation       = StackOrientation.Horizontal; // start out horizontally
            _thisStack.HorizontalOptions = LayoutOptions.Start;
            _thisStack.VerticalOptions   = LayoutOptions.Start;
            Grid grid = new Grid();

            _drawControl = new SKCanvasView();
            _drawControl.EnableTouchEvents = true;
            _drawControl.Touch            += TouchEvent;
            _pileList = _thisMod.PileList; // i think its that simple.
            _pileList.CollectionChanged += PileList_CollectionChanged;
            foreach (var thisPile in _pileList)
            {
                IndividualPileXF thisCon = new IndividualPileXF();
                thisCon.ThisPile = thisPile;
                thisCon.MainMod  = _thisMod;
                thisCon.Init(); // i think i needed this as well
                _thisStack.Children.Add(thisCon);
            }
            grid.Children.Add(_drawControl);
            grid.Children.Add(_thisStack);
            Content = grid;
        }
Exemple #3
0
 public void UpdateLists(PublicViewModel mod)
 {
     _thisMod = mod;
     _thisStack !.Children.Clear(); //best to just redo this time.
     _pileList !.CollectionChanged -= PileList_CollectionChanged;
     _pileList = _thisMod.PileList;
     _pileList.CollectionChanged += PileList_CollectionChanged;
     foreach (var thisPile in _pileList)
     {
         IndividualPileXF thisCon = new IndividualPileXF();
         thisCon.ThisPile = thisPile;
         thisCon.MainMod  = _thisMod;
         thisCon.Init(); // i think i needed this as well
         _thisStack.Children.Add(thisCon);
     }
 }