/// <summary> /// Opens a new game, closes the current game in progress. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void mnuNew_Click(object sender, RoutedEventArgs e) { StartScreen startWindow = new StartScreen(); startWindow.Show(); this.Close(); }
/// <summary> /// Opens up the start form so the player can play again /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPlay_Click(object sender, RoutedEventArgs e) { StartScreen startScreen = new StartScreen(); startScreen.Show(); this.Close(); }