public AttackAnimation(ContentManager content, String attackName, String animationName, int x, int y, int cellSize) { AttackName = attackName; _animations = new Dictionary <string, Animation>() { { attackName, new Animation(content.Load <Texture2D>("spells/" + animationName), 3) } }; _animationManager = new AnimationManager(_animations.First().Value); int newx = x * cellSize + cellSize / 2 - _animationManager.getCurrentFrameRectangle().Width / 2; int newy = y * cellSize + cellSize / 2 - _animationManager.getCurrentFrameRectangle().Height / 2; _animationManager.Position = new Vector2(newx, newy); }
public Color[] getCurrentTextureData(GraphicsDevice graphicsDevice) { Texture2D multipleSpriteTexture = _animationManager._animation.Texture; Rectangle toCropRectangle = _animationManager.getCurrentFrameRectangle(); Color[] singleTextureData = new Color[toCropRectangle.Width * toCropRectangle.Height]; multipleSpriteTexture.GetData(0, toCropRectangle, singleTextureData, 0, singleTextureData.Length); return(singleTextureData); }