Exemple #1
0
 public Encounter(MessageLog messageLog, EntityManager entityManager, TurnSystem turnSystem, EntityAI entityAI)
 {
     _messageLog    = messageLog;
     _entityManager = entityManager;
     _turnSystem    = turnSystem;
     _entityAI      = entityAI;
 }
 public BattleSystem(MessageLog messageLog, Encounter encounter)
 {
     _messageLog = messageLog;
     _encounter  = encounter;
 }