public static string TurnInTriangles() { turnins.Clear(); // first clears lists from last time if ((RenselmsApprentice_id = GenericFinderAndReturner.FindNpc("Renselm's Apprentice")) == 0) // escape no NPC found { return("Renselm's Apprentice!"); } if (!GenerateItemLists()) { Util.WriteToChat("No More Triangles"); // this is to help Virindi views screen without pipes return("No Turn In Items Found!"); } ActualTurnIn(); return("No More Triangles"); }
public static string TurnInOneItem(string npcName, List <string> itemsThatCanBeTurnedIn) { turnins.Clear(); if ((npc_id = GenericFinderAndReturner.FindNpc(npcName)) == 0) // escape no NPC found { return(npcName + " not found!"); } if (!GenerateItemLists(itemsThatCanBeTurnedIn)) { Util.WriteToChat("No more items to turn in"); // this is to help Virindi views screen without pipes return("No Turn In Items Found!"); } ActualTurnIn(); return("No more items to turn in"); }
public static string TurnInStuff() { turnins.Clear(); if ((collector_id = GenericFinderAndReturner.FindNpc("Collector")) == 0) // escape no NPC found { return("Collector not found!"); } if (!GenerateItemLists()) { Util.WriteToChat("No More Collector"); // this is to help Virindi views screen without pipes return("No Turn In Items Found!"); } ActualTurnIn(); return("No More Collector"); }
public static string TurnInHeartsAndClaws() { turnins.Clear(); // first clears lists from last time if ((AunMareura_ID = GenericFinderAndReturner.FindNpc("Aun Mareura the Collector")) == 0) // escape no NPC found { return("Aun Mareura the Collector not found!"); } if (!GenerateItemLists()) { Util.WriteToChat("No More Tumerok"); // this is to help Virindi views screen without pipes return("No Turn In Items Found!"); } ActualTurnIn(); return("No More Tumerok"); }