public bool CanTakeAboveLeft( DraughtsBoard board, string identifier, string side )
		{
			DraughtsSquare square = ( DraughtsSquare )board.GetSquare( identifier );

			if( square == null )
				return false;

			if( IsEnemyAboveLeft( board, identifier, side ) == true )
			{
				DraughtsSquare tempSquare = ( DraughtsSquare )board.GetSquareAboveLeft( square.Identifier );

				if( tempSquare == null )
					return false;

				return IsAboveLeftClear( board, tempSquare.Identifier );
			}

			return false;
		}
		public bool IsFriendlyKingBelowLeft( DraughtsBoard board, string identifier, string side )
		{
			DraughtsSquare square = ( DraughtsSquare )board.GetSquare( identifier );

			if( square != null )
				return false;

			DraughtsSquare tempSquare = ( DraughtsSquare )board.GetSquareBelowLeft( square.Identifier );

			if( tempSquare == null )
				return false;

			if( tempSquare.IsOccupied == true
				&& tempSquare.IsKing == true
				&& tempSquare.OccupyingName == side )
				return true;
		
			return false;
		}