public void Drive(object carObj)
        {
            Stopwatch mywatch = new Stopwatch();

            mywatch.Start();

            Car     car              = (Car)carObj;
            int     totalSpeedInMS   = (int)(car.Motor.AccelerateSpeed * 1000);
            int     newDistance      = RaceLength;
            int     maxSpeedDistance = newDistance - car.Motor.AccelerateDistance;
            int     mps              = Converter.KphToMph(car.Motor.TopSpeed);
            decimal timeTaken        = Math.Round(Decimal.Divide(maxSpeedDistance, mps), 3);

            totalSpeedInMS += (int)(timeTaken * 1000);
            Thread.Sleep(totalSpeedInMS);

            lock (_winner)
            {
                if (winningCar == null)
                {
                    winningCar = car;
                    PrintMessage.Print($"Car No:{car.RunNumber} is the winner!");
                }
                mywatch.Stop();
                PrintMessage.Print($"Car No:{car.RunNumber} with the {car.Color} car, has finished in {mywatch.ElapsedMilliseconds } ms!");
            }
        }
        public void Start()
        {
            Thread        carThread;
            List <Thread> _machineThreads = new List <Thread>();

            foreach (Car car in Contestants)
            {
                carThread = new Thread(Drive);
                _machineThreads.Add(carThread);
                carThread.Start(car);
            }

            foreach (Thread machineThread in _machineThreads)
            {
                machineThread.Join();
            }
            PrintMessage.Print($"The race has ended!");
        }