protected override void Created(ConnectorCreateContext context)
        {

            // Determine new sequence number
            var sequence = context.ConnectorContent.As<SequencePart>();
            if (sequence == null) return;

            int? finalSequence = null;
            if (sequence.Sequence>0) {
                finalSequence = sequence.Sequence;
            }

            if (!finalSequence.HasValue)
            {
                var highest = context.SiblingConnectors.ForPart<SequencePart>().Join<SequencePartRecord>().OrderByDescending(s => s.Sequence).Slice(0, 1).FirstOrDefault();
                if (highest != null)
                {
                    finalSequence = highest.Sequence + 1;
                }
            }
            if (!finalSequence.HasValue){
                // Default to 1
                finalSequence = 1;
            }
            // TODO: Allow creating at a different sequence, e.g. if we dropped a content into the middle of a list. Maybe a hidden field on a creator.
            if (finalSequence.HasValue)
            {
                sequence.Sequence = finalSequence.Value;
            }
        }
        protected override void Creating(ConnectorCreateContext context) {

            // Populate some basic parts
            var connTitle = context.ConnectorContent.As<TitlePart>();
            if (connTitle != null) {
                connTitle.Title = context.Right.Metadata.DisplayText;
            }

            // TODO: Basic validation (multiplicity, duplicates, etc.) needs moving from UI drivers that currently handle it

        }
        protected override void CreatingInverse(ConnectorCreateContext context)
        {
            // When creating inverse try and use the same sequence number
            var sequence = context.ConnectorContent.As<SequencePart>();
            if (sequence==null) return;

            var sequenceInverse = context.InverseConnectorContent.As<SequencePart>();
            if (sequenceInverse != null)
            {
                sequence.Sequence = sequenceInverse.Sequence;
            }
        }
 void IConnectorHandler.CreatingInverse(ConnectorCreateContext context)
 {
     CreatingInverse(context);
 }
 void IConnectorHandler.Created(ConnectorCreateContext context)
 {
     Created(context);
 }
 protected virtual void CreatingInverse(ConnectorCreateContext context) { }
 protected virtual void Created(ConnectorCreateContext context) { }
        protected IEnumerable<IConnector> CreateConnector(IContent left, IContent right, ConnectorDescriptor ConnectorDef, bool createInverseIfPossible, bool ignorePermissions = false)
        {
            // Check sockets
            var leftSock = left.As<SocketsPart>();
            var rightSock = right.As<SocketsPart>();

            // TODO: SocketsPart doesn't need any data so we could consider automatically welding it to any content that has valid connectors. It's 
            // very rare that we want a connector type to apply to anything so maybe should disable the wildcard.
            if (leftSock == null || rightSock == null) throw new OrchardException(T("Attempted to create connector between non-socket content %0 (%1) and %2 (%3). You must add SocketsPart to content to participate in connections.", left.ContentItem.ContentType, leftSock == null ? "hasn't" : "has", right.ContentItem.ContentType, rightSock == null ? "hasn't" : "has"));

            // Build a new item
            var connector = Services.ContentManager.New<ConnectorPart>(ConnectorDef.Name);
            
            // Check security
            var createContext = new ConnectorCreateContext(left, right, ConnectorDef);
            createContext.ConnectorContent = connector;
            createContext.SiblingConnectors = leftSock.Sockets[ConnectorDef.Name].ConnectorQuery;

            if (!ignorePermissions && !Services.Authorizer.Authorize(Permissions.PublishContent, connector, T("Cannot create connector"))) {
                return Enumerable.Empty<IConnector>();
            }

            // Store left and right items
            connector.LeftContentItemId = left.ContentItem.Id;
            connector.RightContentItemId = right.ContentItem.Id;

            // Handle versioning
            if (left.ContentItem.VersionRecord != null)
            {
                connector.LeftContentVersionId = left.ContentItem.VersionRecord.Id;
            }
            if (right.ContentItem.VersionRecord != null)
            {
                connector.RightContentVersionId = right.ContentItem.VersionRecord.Id;
            }

            // Invoke Creating event
            _connectorHandlers.Value.Invoke(c=>c.Creating(createContext),Logger);
            if (createContext.Cancel) return Enumerable.Empty<IConnector>();

            // Create the item and invoke Created
            Services.ContentManager.Create(connector,((left.ContentItem.VersionRecord!=null)? (left.ContentItem.VersionRecord.Published ? VersionOptions.Published : VersionOptions.Draft) : VersionOptions.Published));
            _connectorHandlers.Value.Invoke(c=>c.Created(createContext),Logger);

            IEnumerable<IConnector> returnList = new[] { connector };

            if (ConnectorDef.PartDefinition != null)
            {
                var settings = ConnectorDef.Settings;
                // Can we create an inverse?
                if (createInverseIfPossible && !String.IsNullOrWhiteSpace(settings.InverseConnectorType)) {
                    var inverseDef = DescribeConnector(settings.InverseConnectorType);


                    var inverseContext = new ConnectorCreateContext(right, left, inverseDef);
                    inverseContext.InverseConnectorContent = createContext.ConnectorContent;
                    _connectorHandlers.Value.Invoke(c => c.CreatingInverse(inverseContext), Logger);
                    if (!inverseContext.Cancel) {
                        // Create it
                        var inverseCreate = CreateConnector(right, left, inverseDef, false, ignorePermissions);
                        var inverseFirst = inverseCreate.FirstOrDefault().As<ConnectorPart>();

                        // Exchange Ids
                        if (inverseFirst != null) {
                            connector.InverseConnector = inverseFirst;
                            inverseFirst.InverseConnector = connector;
                        }
                        returnList = returnList.Concat(inverseCreate);
                    }

                }
            }
            return returnList.ToArray();
        }
Exemple #9
0
 void IConnectorHandler.CreatingInverse(ConnectorCreateContext context)
 {
     CreatingInverse(context);
 }
Exemple #10
0
 void IConnectorHandler.Created(ConnectorCreateContext context)
 {
     Created(context);
 }
Exemple #11
0
 protected virtual void CreatingInverse(ConnectorCreateContext context)
 {
 }
Exemple #12
0
 protected virtual void Created(ConnectorCreateContext context)
 {
 }